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How To Get Superior Griffin School Gear – Witcher 3

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Until now, we’ve covered getting Enhanced Griffin School Gear in Witcher 3 and base Griffin School Gear. The time has come to find out how to get your hands on Superior Griffin School Gear, map markers and all. This is the third installment in our complete guide to finding Griffin School gear in Witcher 3: Wild Hunt, so you should check back tomorrow for the fourth installment on how to get the fourth set of gear on your hands. With this guide, you’ll find out how to upgrade your gear from base to mastecrafted in a few easy steps and a whole lot of map markers.

Getting Superior Griffin School Gear requires you to already have the Enhanced Griffin School Gear – see here for a full guide.

Superior Griffin School Gear

Superior Griffin Gear is the third upgrade out of four (base, enhanced, superior, mastercrafted) for your Griffin Gear. You’ll need to have access to the Skellige Isles to find these diagrams. The superior gear stats are laid out similarly to the base and enhanced gear, but much stronger. To use the weapons you’ll need to be level 21 and for the armour you’ll need to be level 22.

Superior Griffin Silver Sword

This diagram is in a cave on the tip of the southern end of Ard Skellig. You’ll find the entrance near the Elverum Lighthouse fast travel point. Keep to the left side of the cave and you’ll find the chest containing the upgrade diagram easily, but look out for bears.

superior griffin silver

Superior Griffin Steel Sword

This diagram’s on An Skellig – that’s the tiny blob of an isle to the northeast of Ard Skellig. Fast travel to Urilla Harbour and follow the trail north west to the village ruins. Fight the bandits and find the chest behind the shrine.

superior griffin steel

Superior Griffin Armour

The Superior Griffin Boots, Chest Armour, Gauntlets, and Trouser upgrade diagrams can all the found in the one spot. Head to the north eastern end of Ard Skellig. The chests are found near a bandits’ camp by a fast travel point called Giants Toes.

superior griffin armour

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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