Connect with us

Gaming

Metal Gear Solid V: The Phantom Pain To Get New Gameplay Video With Commentary Next Week

blank

Published

on

Metal Gear Solid

Last month fans of the Metal Gear Solid series have had plenty to be happy about, thanks to a brand new trailer and gameplay showcase that showed more of the new open world experience included in Metal Gear Solid V: The Phantom Pain. And more on the game is apparently going to come next week, as confirmed by series creator Hideo Kojima on his Japanese Twitter profile.

The Metal Gear Solid series creator has confirmed a few hours ago that a new Metal Gear Solid V: The Phantom Pain gameplay video is going to be made available next week. The video is going to showcase the same mission showed in the E3 2015 gameplay video completed using a different approach as well as commentary by the Snake Japanese voice actor Akio Otsuka.

As Metal Gear Solid V: The Phantom Pain has been in development for quite some time, it’s become difficult to keep track of all the promotional material released for the game in the past months. If you are confused about the new game from Hideo Kojima and want to learn more about it in a comfortable way, you definitely have to check out a preview compilation video which has been shared a few days ago.

Last month the Metal Gear Solid V: The Phantom Pain achievement list has surfaced online, revealing all that players will have to do to master the game. The list obviously includes some spoilers so avoid taking a look at it if you want the game to be as surprising as possible when it launches this September.

Metal Gear Solid V: The Phantom Pain will be released this September on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC. The game’s prologue chapter, Metal Gear Solid V: Ground Zeroes, is now available in all regions on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC, offering a taste of the new open world gameplay experience created by Hideo Kojima and his team.

UPDATE: The new Metal Gear Solid V: The Phantom Pain gameplay video will be made available on July 7th.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

blank

Published

on

blank

As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

Continue Reading

Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

blank

Published

on

blank

You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

Continue Reading

Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

blank

Published

on

blank

Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

Continue Reading

Trending