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Batman: Arkham Knight A Matter of Family DLC is a hollow cash grab

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Arkham Knight's A Matter of Family DLC isn't worth its price tag

Arkham Knight’s A Matter of Family DLC offers an hour of disappointing story that doesn’t justify its price tag

After fighting and sneaking my way through every inch of the first two games in Rocksteady’s infamous Batman series I expected the final installment to end on the highest possible note. In the end Batman: Arkham Knight felt like Rocksteady simply wanted to be done with the trilogy and move on. The story’s major plot twist and other elements were lackluster at best.

So I had turned my hopes towards the post-release DLC to give the final piece of this epic trilogy what it was lacking. ‘Batgirl: A Matter of Family’ that released this week shot down those hopes; leaving me feeling like it and the games season pass were just a cash grab. A prequel story that puts players behind the cowl of Batgirl AKA Barbara Gordon was simply a letdown.

The first place you’ll see problems in A Matter of Family is the combat. Where Arkham Knight’s main story is filled with options for sneaking or outright brawling Batgirl is linear. You’re shoved into generic fights that you want to get through as fast as possible and never deal with again. Of course there are players who prefer a straight to the point experience like this; but that still isn’t what Rocksteady’s games are known for.

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A Matter of Family’s storyline is just as frustrating, doing nothing to make up for those lackluster fight scenes. Being a prequel story starring Batgirl and Robin, two important characters to the Batman universe, there was plenty of material to work with. So why does A Matter of Family have no meaningful connection to the Arkham universe? Even the case that Batgirl had become Oracle by the time of Batman: Arkham Asylum and that her previous identity wasn’t a factor doesn’t hold water.

Granted this a stand alone piece of DLC so we can expect massive additions to the storyline but some type of connection could have been made. The dynamic between Batgirl and Robin, which is admittedly fun to take advantage of with Dual Play, also feels like a missed opportunity. At no point does the story take time to dive into it despite countless chances to do so.

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Admittedly A Matter of Family has its good points including unique collectibles and demented amusement park settings but those don’t make up for its failings. At an hour-long it’s hard to justify its $10 stand-alone price tag or it being part of the $40 season pass. When gamers pick up a piece of DLC they expect it to add a fair amount of length and content to justify its price. A Matter of Family doesn’t give players any of that making it tough to recommend and tougher to see it as anything but a hollow cash grab.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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