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With the release of the Nintendo Switch there have been very few games to actually play.  Sure, Breath of The Wild is accepted as an amazing game by many, but what happens after you’ve beat the game?  With games like Super Mario Odyssey and Splatoon 2 so far away what is left to encapsulate gamers besides the likes of Mario Kart 8?  Well, coming spring, it would seem like ARMS is jumping in to fight for your interest.

ARMS is one of Nintendo’s newest ideas revolving around a fantasy boxing environment consisting of characters with projectile fists of fury.  In this game, as far as has been revealed, one can play as one of five “champions”.  These champions are known as; Spring Man, Ribbon Girl, Ninjara, Master Mummy, and Mechanica.  While not the most creative of names, the artistic style and aesthetic of these characters leaves not a lot to be desired.  Each champion has their own special ability, be it mid air jumping or the ability to regain health while guarding.

Along with these characters also comes different “arms” that each have their own special attack.  Examples of this are the Toaster, which is able to charge up and set enemies on fire whilst also knocking them down, and Boomerang, which shoots at a wide arc allowing you to hit enemies around obstacles.  Further more players can mix and match these weapons as they please, two arms means you can wield two different weapons at the same time.

This game also makes full use of the joycon motion controls, similar to Splatoon.  Players use motions with the joycons in order to perform punches, guards, and grabs.

While there hasn’t been much gameplay shown quite yet, from what has been seen the game looks interesting enough. Furthermore it would seem to be generating enough hype for some people to be equating it to the popularity of Splatoon on the WiiU.

What do you think about ARMS?  Will it be a major hit for Nintendo, or will it fall flat?  Leave your thoughts in the comments down below.

 

Source: Nintendo

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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