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Need For Speed: Payback Announced

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After taking a year hiatus, EA and Ghost games have returned with the latest installment to their long running racing franchise. Need For Speed: Payback is the title of the new game and is set to be released later this year. After a series of cryptic tweets that teased the game and it’s environments, EA released a trailer this morning to officially unveil the new title.

The game will be a story-focused title and it revolves around a character named Tyler Morgan and his crew. According to the game’s press release, Morgan and his crew are on a mission to tale down a cartel that call themselves “The House.” Need for Speed: Payback will also be keeping the vehicular customization options that have been seen in previous games.

There will be five different classes of vehicles that players will be able to choose from. Runner, Drag, Off-road, Race and Drift are these five options and the developer has confirmed that there will be customization options visually and also in performance. Fortune Valley is the name of the region where the game will take place and according to Ghost, there will be different types of locales that can be explored.

The Need For Speed “Autolog” will also be making a return in the title and it is a way for players to beat friends on leader-boards and other challenges. EA has also confirmed that the new game can be played offline entirely. The Need for Speed game of 2015 was online-only and players were required to have an internet connection at all times, even in single-player.

The Need for Speed franchise was rebooted in 2015 and Payback will be the second title since. The game is developed by Ghost Games and is their third entry into the series. Need for Speed: Payback is available for Pre-order now and players will receive a “Platinum Car Pack” for ordering.

Need for Speed: Payback will release on three separate dates depending on what editions players purchase. The game will release on November 7 for those who order the deluxe, and November 10 for the standard edition. There will also be an EA/Origin Access trial for the game a week before on November 2.

 

My name is Jeremy and I am 22 years old and currently a college student majoring in Journalism. I mainly write about games but I also am knowledgeable on Film and anime.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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