Gaming
Gaming On The Go Is Our Future
Although exciting at the time, the computer games of yesteryear look completely dull compared to the incredible experiences on offer today. We are now in the 4th generation (or 5th depending on who you talk to) of 3D gaming and the gameplay, sound, and quality of graphics are truly mind blowing. Gone is the reliance on gimmicks and simple objectives, making way for immersive gameplay and complex titles with plenty of replay value.
Despite the developments seen on PC and consoles, one of the most lucrative and exciting areas for game developers is actually found on smaller screens. The mobile revolution has turned mobile phones into fully functioning personal computers, complete with a graphics card, processors and dedicated RAM to make high-quality gaming completely portable.
Thanks to unprecedented internet connectivity via 3 and now 4G, gamers don’t have to be connected to Wi-Fi to get their fix. Although the screens are smaller, cutting edge technology allows for frankly astonishing graphics and big titles that are able to take advantage of superior hardware. The latest Apple and Android devices make older computers look silly, with insane computing power and improved battery life making extended gameplay possible.
From FIFA to Fallout, mobile games have opened up a whole new revenue stream to game developers and allowed gamers to get their fix no matter where they are. The beauty of games that are constantly accessing the internet, often to save on phone storage space, is that they can become extremely flexible. Console games are soon outdated, with the next chapter in the title or a version with improved graphics usually replacing the original title. Mobile games, however, can be updated with new content, levels, characters or even graphics, meaning developers can keep making money from ancient games. Just look at Candy Crush!
One huge benefactor of the massive increase in mobile gamers is the gambling industry. Before the days of smartphones or even home computers, casinos relied on visitors coming to them to enjoy poker, blackjack, roulette or slot machines. Now, online casino operators such as 888casino offer 24/7 access over the internet, taking casino gaming straight to their customers. The games are certainly engaging, with high-quality 3D virtual casino environments and even live casino, featuring living, breathing real dealers who are live streaming straight to the gambler’s phone or device as well as fantastic slot games and other exciting casino games.
Online slot gaming works particularly well on mobile. Don’t expect the boring, 3 reel slots you’d expect in a dusty old casino, however, as the majority of virtual slot games are engaging, exciting player experiences. Online casino providers have become a market leader with its online slot offering, with tons of high-quality casino games with familiar themes, great graphics, and huge jackpots.
Mobile gaming will certainly improve as more powerful phones are developed. Game studios are constantly looking for new ways to thrill players and keep them coming back for more and developments like virtual reality for mobile phones will certainly become even more mainstream over the next few years. The future of mobile gaming is certainly bright.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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