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We all know the story, No Man’s Sky got released a year ago to be one of the most disappointing games in the market. After a while of radio silence, Hello games did a few weird things like that one debacle where the page itself posted that No Man’s Sky was a mistake but then retracted the statement. And the foundations update also came to nobody’s interest. Even so, it’s obvious that Hello Games still had some aces up their sleeves.

ARG

However, none of the people who have been keeping up with the progress with Hello Games expected to be involved into an Alternate Reality Game of big proportions that is all a teaser to an upcoming update in August. It started when moderators of the NMS subreddit got a few packages in the mail. These packages contained a poster and a cassette each.

Atlas Foundation and the Waking Titan

The /r/NoMansSkyGame moderator UnimatrixZeroOne mentioned that the casettes had a string that read “706s7274616p” that, when ran through ROT13 and converting the resulting hex string, translated to “portal.” After a few progressions, several documents got uncovered that teased developments in the No Man’s Sky universe. Which ended with a file that made clear the update was going to be released somewhere during August of this year. The document had the signature “S.M.” which obviously are the initials of everyone’s favorite liar Sean Murray.

ARG

Even after the supposed leads went cold, fans found out that a website by Atlas Foundation (The No Man’s Sky main organization) sprung to life, requesting access via e-mail. After an e-mail is registered and confirmed, players got questions on their email of some sort of poll, the questions were along the lines of “What does it mean to have a realistic dream?”

ARG

Like always, I have decided to add further into the discussion and decided to look at the coding of the website itself. To my surprise, I found out that there were hidden lines of code for scripts. I have no clue what they are but I’ll leave them so you can commentate what these scripts do. I also found this image while scrubbing the page and clicking on the text below a colored image on the right side.

ARG

One last development came about. Yesterday a Twitch livestream sprung up with the name Waking titan, the livestream itself is a message of Doctor Elizabeth. The CEO of Atlas Foundation, talking directly to the audience about a series of tasks that people need to do collectively and individually come July 21. People have also applied for the Level 4 Atlas ID’s, and truly this has been one of the most important developments.

Whatever Hello Games has in their sleeves has caught the attention of the gaming community and ARG communities in general. This is one a very interesting ARG and I am so in regardless of the game, in the end. Everyone loves to solve mysteries during ARG’s on the Internet. If there is any significant update. We’ll make sure to update you on it

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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