Gaming
Leaked Nintendo Trademark Application Hints at Nintendo 64 Classic Edition
NeoGaf user Rösti posted today that Nintendo filed four trademark applications for video game controllers. One for the NES, one for the SNES, one for the Switch, and most interestingly, one for the Nintendo 64. Only a graphic was filed with the trademark, so little information can be gathered from the image. Rösti believes that this points to an upcoming release of a Nintendo 64 Classic edition, akin to the recent NES and SNES Classics.
The Nintendo 64 was released back in 1996, and was another step into 3D gaming by Nintendo. Nintendo sold over 32 million consoles, and the system is home to a few games that consistently find their place at the top of all-time best lists. The Nintendo 64 library totals at 388 games (little compared to the Playstation 1’s 1,110). The classic edition will not hold near that many, of course, but other NeoGaf users were worried as to the games Nintendo can secure onto the mini console. Most were centered around the fact that Rare, developer of many well-remember 64 games, is owned by Microsoft. Rare developed greats like Banjo-Kazooie, Goldeneye, Perfect Dark, and Diddy Kong Racing. A Nintendo 64 Classic would feel strange without these titles. However, recent deals with Microsoft (Minecraft on the switch, cross-network play on Rocket League) point to future deals between the companies, so perhaps Nintendo can secure some of the beloved titles. This wasn’t possible with the SNES Classic Edition, as it did not come with Donkey Kong Country, a famed Rare game.
If Nintendo lives in a perfect world and they are granted access to the console’s full library, they have a slew of incredible games to choose from. The Legend of Zelda: Ocarina of Time is widely considered to be one of the greatest games of all time. This goes double for another all-time great, Super Mario 64. Both of these feature writer/director/producer Shigeru Miyamoto and composer Koji Kondo at their best. Shooters like Goldeneye and Perfect Dark helped define the genre, and Super Smash Bros. kicked off one of the most well-recognized fighting games in gaming history. Nintendo 64’s lineup continues with Banjo-Kazooie, Donkey Kong 64, Star Fox 64, Legend of Zelda: Majora’s Mask, Mario Kart 64, Diddy Kong Racing, and Yoshi’s Story. If Nintendo places all of these games on the Classic Edition, it’s sure to sell as quick as the previous two Classic consoles.
There’s currently no official information available, so we’ll have to wait for Nintendo to make an announcement.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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