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Nintendo Announces the New Shovel Knight Amiibo 3-Pack

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As if I didn’t spend enough money on amiibo (curse you Player 2 Corrin and your Amazon exclusivity), Nintendo and Yacht Club Games have announced the latest wave of Shovel Knight amiibo. This time, three of the villainous — and playable — members of The Order of No Quarter will made available: Plague Knight, Specter Knight, and King Knight.

So, yea, the announcement trailer is weird, but it gives plenty of information on the functionality of these three amiibo. But, those of you who can’t stand the narrator’s comically sultry voice can also find this information in Yacht Club Games’ online article. As with the first Shovel Knight amiibo, the three dastardly statuettes will only function with the Nintendo Switch, 3DS, and Wii U versions of Shovel Knight. Each Order of No Quarter amiibo unlocks unique (cosmetic) armor for their respective knights, new challenge stages that…ahem…challenge players’ mastery of various knightly skills, and cute little helper fairies — well, if you can call a ghastly little imp wielding a big ass scythe cute. Oh, and as for why King Knight is in this pack, it’s simple: to hype the final Shovel Knight DLC pack that features the unscrupulous and arrogant knave.

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Why am I making such a big deal out of the production of these new Shovel Knight amiibo? Well, first, we need to examine what makes amiibo such a big deal. Toys-to-life have become rather popular thanks to a small but impressive collection of games. Skylanders might have popularized the concept of toys-to-life, but Nintendo almost perfected it with its line of Super Smash Bros. amiibo, because unlike SkylandersLego Dimensions, and Disney Infinity’s (RIP) toys-to-life figures, amiibo usually have functionality outside their respective games. However, that brings us back to the question of why Shovel Knight amiibo are important, especially since they only have functionality within Shovel Knight. Because, Shovel Knight is the only third-party, non-Nintendo game to receive amiibo and amiibo support. Sure, non-Nintendo characters such as Mega Man, Pac-Man, Sonic, Cloud, and Bayonetta have their own amiibo, but these characters appear in the first-party Nintendo free-for-all known as Super Smash Bros. and their amiibo are designed primarily to function with that game. Shovel Knight is not a first-party Nintendo game but instead an indie game available on every modern console and PC. That’s why these three new amiibo are so important: because they buck Nintendo’s trend of making amiibo for first-party games. If these new Shovel Knight amiibo prove popular, perhaps we can expect more third-party character amiibo. Or is Nintendo only making an exception for Shovel Knight since it’s a celebration of the classic 8-bit platformers that made the Nintendo’s NES console famous?

While we do not know when these amiibo will be released (the trailer only states “coming soon”), I’m already hyped, and I want them.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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