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Warner Bros. Contradicts Itself While Trying to Fix the Forthog Debacle

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Earlier this month, Warner Bros. Interactive announced the release of a special Uruk, Forthog Orc-Slayer, for the upcoming game Middle-Earth: Shadow of War in honor of the late Executive Producer Michael Forgey. Originally, this Uruk was available as a $4.99 DLC, and $3.50 from every sale was to be donated to Forgey’s family. While some gamers viewed the DLC as a kind gesture to both Forgey and his surviving family, others saw less-than-hidden signs Warner Bros. would profit  from these sales. Yesterday, the company announced it would make Forthog available to all Shadow of War owners for free. However, this decision might have made the controversy even worse.

Let’s start with something I immediately noticed in Warner Bros. recent statement: it notes Warner Bros. Interactive will refund all purchases of Forthog Orc-Slayer and will directly donate money to the Forgey family, but it doesn’t specify how much. Will the donation be a few thousand dollars or several million? Will Warner Bros. Interactive give more or less money than would have been donated from the DLC sales? The news might be good for us gamers, but not necessarily for the Forgeys.

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Furthermore, the statement also tries to clarify some information regarding the original donation controversy but ends up contradicting the original announcement. Yesterday’s post explained Warner Bros. Interactive intended to sell the DLC worldwide and donate all profits to the family, but the original announcement video stated Warner Bros. Interactive would donate only $3.50 per sale. Forthog Orc-Slayer originally cost $4.99, and when we subtract the 5% cut platforms such as Steam take from sales and the $3.50 donation, $1.24 would have gone to Warner Bros. Interactive and Monolith Productions. 

Middle-Earth: Shadow of Mordor sold over 3,000,000 copies on the PlayStation 4 alone; therefore, one could easily assume that the sales for Middle-Earth: Shadow of War and its Forthog Orc-Slayer DLC would eventually have reached the millions. It wouldn’t be a stretch to assume that even with $3.50 from each sale going to the Forgey family, eventually the increments of $1.24 would have added up to a hefty profit beyond the cost of development. Therefore, the new announcement contradicts the claim that Warner Bros. Interactive always wanted to donate all of the DLC profits to the family

The Forthog Orc-Slayer DLC debacle left a really bad taste in my mouth and almost completely turned me off from purchasing Middle-Earth: Shadow of War. While I appreciate Warner Bros. Interactive trying to make amends and satisfy both gamers and the Forgey family, the company could stand to do a better job at fixing this mess.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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