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Kamen Rider: Climax Fighters Will Be Released in English but Not America

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While I have access to plenty of video games, most of which aren’t subject to censorship, I will never be able to play numerous other games, simply because they were never released in the U.S. Some of these are mediocre, such as 2005 remake of Altered Beast, while others, such as Metal Wolf Chaos, are glorious in their insanity and have achieved cult status. Kamen Rider: Climax Fighers is the latest in a long line of games that might never see an American release but deserves one. And yet, the game will receive an English localization that will be released exclusive in Southeast Asia.

So, what is Kamen Rider? Basically, it’s a long-running collection of shows that follow various (usually) insect-themed super heroes who tend to ride motorcycles. American television production companies have tried to adapt the series twice. The first attempt was Saban’s abysmal Masked Rider, an adaptation of Kamen Rider Black RX, and the second try was Adness Entertainment’s Kamen Rider: Dragon Knight, which according to some accounts might actually be superior to its source material, Kamen Rider Ryuki. Unlike its team-based counterpart, Super Sentai (better known as Power Rangers)  Kamen Rider hasn’t seen much success outside of Asian countries, especially Japan. Its video games tend to be Japan-only releases, which makes the English translated, Southeast Asian version so special.

While the Southeast Asian version will still use Japanese voicelines, the English language support will give gamers a nearly unprecedented opportunity to import and play a Kamen Rider game (Kamen Rider: Dragon Knight games for the Wii and DS notwithstanding). Granted, nothing has stopped fans from importing past games, but these players either had to jailbreak their consoles (i.e., illegally modify them to play non-America region games), learn Japanese to play the games, or both. However, Kamen Rider: Climax Fighters is a PlayStation 4 exclusive, and the PS4 is a region-free console, which means no jailbreaking is required. And since one version of the game already comes with English language support, gamers don’t have to learn a second language. The only problem with the English-localized version is the game is multiplayer-oriented; therefore, gamers could experience lag when playing against Japanese or Southeast Asian players.

Gamers can import Kamen Rider: Climax Fighers starting December 7th for 7,600 yen, or approximately 69 dollars. However, I hope Bandai Namco releases the game in the U.S., even as a digital-only game, because even though the American fan base is small, it’s devoted. Plus, U.S. gamers are currently addicted to online multiplayer games, so Kamen Rider: Climax Fighters, characters aside, is almost custom made for a U.S. audience.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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