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Five Nights At Freddy’s 4 Confirmed

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Thought Five Nights At Freddy’s was over? Well think again. There aren’t a lot of people out there with the ability to drive the internet absolutely crazy with nothing but a single, static picture. But Scott Cawthon, the creator of the Five Nights At Freddy’s series, is one of those people. Earlier today an image appeared on his website, scottgames, of Springtrap – the main antagonist of his last game, Five Nights At Freddy’s 3. The corner of the image contains a caption reading “The final chapter,” and a 31st October release date. Plus, the file name of the image is “4”.

At the time of writing, the website was crashing two out of three times, so in case you’re unable to feast your eyeballs on the latest Five Nights At Freddy’s hype-machine, here it is:

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Creepy, right? We’ve got Springtrap with what appear to be tiny Freddy heads poking out of his chest. But that’s not what’s got the fans in a tizz. The fans are freaking out because of the hat. Earlier in the year, Cawthon’s site featured this image:

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Fans interpreted the image of Freddy’s hat on the floor to mean the series was finished. It was supposedly Cawthon’s way of saying he’d hung up his Freddy hat for good, the series concluded with the third installment. It was a fair assumption, considering the last game more or less tied up all the story’s loose ends (albeit in Cawthon’s cryptic way). But a few weeks ago that image was replaced with another:

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Yes, Scott Cawthon can even get people to freak out over a blank image. Cawthon’s shown time and time again that there’s nothing he loves more than to tease his fans, and with the hat gone fans were going wild over the possibility of another game. It turns out they were right.

The Five Nights At Freddy’s series owes much of its success to its popularity with Let’s Players on YouTube, with all three of the previous games collecting millions of views across countless channels. Because, you know, if there’s one thing more enjoyable than playing a horror game, it’s watching other people play horror games. But outside of the Freddy fans, the reaction to the announcement of fourth Five Nights At Freddy’s is more along the lines of meh. There have been three Five Nights At Freddy’s games in the past nine months and people seem to be tiring of the franchise. Even Markiplier, who among the larger YouTube channels has spent the most time with the games, said during his playthrough of Five Nights At Freddy’s 3, “I don’t think this series needs another game.” Among those YouTubers who played the previous three games, there seems to be consensus that yes, they will of course play it, but it’s become a chore.

I love watching grown adults leap out of their chairs in terror as much as the next person, but the next Five Nights At Freddy’s better feature something that’s actually different to the last three.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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