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Destiny Weekly Heroic and Nightfall Strikes will Now Be Different

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Fans requests have been answered, Destiny’s Weekly Heroic and Nightfall Strikes will be different from each other from now on

Since it released Destiny has done many things right such as crisp combat mechanics and a loot system that gamers simply can’t pull away from. However, those strengths simply keep being overshadowed by the long list of design flaws that leave players banging their heads against the wall. Lackluster story, repetitive missions, and systems that need a fine tuning make Destiny feel like a game that isn’t quite finished. Out of everything, the Weekly Heroic and Nightfall Strikes rank among the game’s greatest flaws.

The idea behind the strikes with their challenging modifiers and potential for big rewards are certainly not the problem. In fact they are what keep gamers coming back to Destiny week after week; it’s their repetitive feel that’s been a problem. The Weekly Heroic and Nightfall Strikes are the same mission each time, forcing players to slog through the same mission twice each week. Thankfully that is all about to change with word coming down from Bungie that from now on the Nightfall and Heroic will be a different from each other.

It’s a big win for Destiny fans who have been clamoring for this change for months. It’s also a move that makes sense for Bungie if they plan to keep people coming back. Knowing each week that they were going to face the same mission twice put a damper on gamers excitement. Sticking with the same mission for the Weekly Heroic and Nightfall was a much bigger problem for players who decided not to pick up Destiny’s DLC. Any week that a Dark Below DLC strike came up in the rotation sidelined a number of players simply because they didn’t buy a piece of content.

Now that the House of Wolves’ and its strike, The Shadow Thief, are around the corner the Nightfall and Heroic were set to push those people out even more often. Now that each strike will be different there is a far better chance for everyone to be involved in at least one. According to House of Wolves lead designer Matt Sammons fan feedback played a big role in the change:

We’ve heard the feedback from players about not being able to do the weekly activities, so two things we wanted to do were always have one of the activities available if you didn’t have one of the DLC’s. So you’ll never have where all of the missions are from the House of Wolves expansion.

The only thing that gamers have to wonder now is what are the odds that a strike from the Dark Below and the House of Wolves will come up together. Bungie in their announcement didn’t say that the strikes from both DLC packs couldn’t appear in the same week. Obviously the odds of this are low but it still may be a problem that will have to be addressed. Especially with the strike from the House of Wolves appearing heavily in both Heroic and Nightfall strikes.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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