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Destiny Players Unlock the Secrets of the Trials of Osiris

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Destiny Players unlock the secret of the Trials of Osiris

Destiny players find a secret treasure chest and social area after winning 9 rounds in the Trials of Osiris

Today another record was beaten and a mystery was unraveled in Destiny in the Trials of Osiris the latest multiplayer even Destiny that arrived with the House of Wolves. The Trials of Osiris pits teams of three against each other in the most grueling Crucible event yet all for the promise of top tier rewards. Reach that top tier loot is a real struggle with the most competitive Destiny players rushing into the even for their chance at it. The event is unlike anything gamers have run into before in Bungie’s latest shooter.

What makes the Trials of Osiris so unique is that players go into it with item called a Trials passage that works as their scorecard. The Trials Passage keeps a record of a players wins and losses, allowing players to earn greater rewards with the more wins they have on their card. Where things get rough is that after three loses players are kicked out of the event and have to buy a new Trials Passage, starting all over.

Until now what the rewards for racking up wins in the Trials of Osiris was a bit of mystery, all we knew for sure is that after five wins players could get an armor piece. In classic style though Bungie hinted that there was something greater waiting for teams that could make it all the way to nine wins. They refused to say what the reward might be but the fact they specifically mentioned nine wins made it too exciting not to reach for. Now that the event has officially started one team was determined to solve the mystery and surprisingly they did.

A team of high leveled players has won their 9 matches receiving a message that they had completed a flawless victory and that they won access to a secret area. The team posted a video on YouTube showing that after winning 9 matches in the Trials of Osiris a new area appeared on the Destiny world map called ‘The Lighthouse’. This special area is located on the planet Mercury, a place that Destiny players have never been able to reach besides when they are plying on a special map in the Crucible. The Lighthouse is a sight to behold with a bright burning sun lighting up the entire area.

https://www.youtube.com/watch?v=O53r3BVDJHY

The Lighthouse has much more going for than being a visual treat though, after landing on it players follow a short path to a giant treasure chest. Similar to the one found at the end of the Prison of Elders it is packed to the gills with fantastic loot. On top of that there is a locked room filled with glimmer and huge areas where it appears players can hang out. Unfortunately the team didn’t narrate their video, they were likely rushing to put it online, so we don’t yet if a key is needed to open the treasure chest in The Lighthouse.

Now that players know what’s out there the Trials of Osiris is sure to be packed with teams trying to pull of a flawless victory of their own. The event runs every week from Friday 10 AM PT to Tuesday 2 AM PT.

Source: MrJonathannovak1

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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