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Frank O’Connor Claims Halo 5 Online will be Nothing like The Master Chief Collection

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In an interview Frank O’Connor breaks down the reasons why Halo 5 will function better online than The Master Chief Collection has.

If you’re a serious Halo fan than the original announcement of The Master Chief Collection probably had you screaming from the rafters. Halo CE through Halo 4 with the Halo 2 Anniversary Edition all on one disc was hard not to be excited for. Especially when maps and playlists from the multiplayer from all four games were arriving with that package. It was meant to to be the ultimate Halo experience giving fans the complete package and the must have game of the Xbox One.

After it launched fans realized instantly that The Master Chief Collection wasn’t living up to the hype. At launch the collection’s multiplayer was unplayable and the campaigns were riddled with bugs. All together it was clear that 343 and Microsoft had launched a broken game that they’ve spent six months attempting to fix. Now with The Master Chief Collection closer to what it should be, focus is shifting to Halo 5 and its upcoming launch. Before then 343 needs to regain consumers trust in the Halo franchise.

Development Director for the Halo franchise Frank O’Connor stepped up to the mic with Xbox Achievements this week to talk about the future. Surprisingly he started out the interview apologizing for the disastrous launch of the MCC; saying it was a “black eye” for the studio. O’Connor also gave players insight into what went wrong: ” the nature of The Master Chief Collection – you’ve got five different game engines, you’ve got five different studios working on it, you’ve got 343 working on putting it all together – the footprint and complexity was outrageous.”

That doesn’t make up for the problems players had with the MCC but O’Connor and 343 are promising a brighter future with Halo 5: Guardians. He feels confident that the latest title in the franchise will go off without a hitch returning fans confidence. The reason for all that confidence is that Halo 5 is being specifically designed for the Xbox One instead of four games from two different console generations. O’Connor explained it best when he said “[Halo 5] was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console.”

343 are also getting a confidence boost from last years Halo 5 beta that was open to everyone who purchased the MCC. That beta gave the 343 development team a chance to see how the game played out in the wild that the MCC never did. Josh Holmes and other 343 members have also made it clear how many changes are being made to Halo 5 based on the beta.  Now fans will have to wait till October 27th to see if all those changes and lumps the studio took from the MCC make Halo 5: Guardians a stronger experience.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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There are strong indications that Persona 3 Reload The Answer DLC may be on the horizon

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Speculations about the inclusion of The Answer in the latest Persona 3 Reload have been circulating for some time now and seem to be gaining credibility. After being played for some time, new evidence suggests that more SEES action is on the horizon. Caution: Spoilers ahead for Persona 3 Reload!

Completing the game on merciless difficulty will result in Elizabeth from The Velvet Room giving you a cryptic clue, hinting that The Answer is approaching. According to PC Gamer, YouTuber Faz used a cheat engine to reach that stage and record the conversation. Elizabeth delivers players a mysterious message: “At the end of a great trial, the answer illuminates my path.”

The Answer occurs after the events of Persona 3, focusing on the cyborg warrior Aigis in the weeks following the game’s climax and offering around 30 hours of content. Persona 3 Reload feels unfinished until its latest update, which follows the trend of Atlus finding ways to release enhanced versions of their games, like Persona 4 Golden or Persona 5 Royal. Speculations were circulating about The Answer being in development, which aligns with the findings of dataminers. However, an official confirmation is still pending.

Is it possible that we will uncover the answer in Persona 3 Reload? Are you eagerly anticipating it? Feel free to share your thoughts in the comments section below.

 

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Remedy reclaims ownership of Control IP from Publisher 505 Games

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Remedy Entertainment has recently revealed that they now have complete ownership of the Control IP, which was previously shared with 505 Games. Remedy allegedly spent 17 million euros for the opportunity; nevertheless, 505 Games will continue as the publisher until 2024 during the transition.

In a recent press release, CEO Tero Virtala mentioned that the company will thoroughly evaluate its options, acknowledging the widespread appeal of the Control franchise among various partners. Furthermore, Virtala shared a quick update on the other ongoing projects now that Alan Wake 2 has been released. “Condor and Control 2 have made significant progress recently, and we anticipate these projects to advance to the next stages of development by the first half of 2024.”

Condor is the codename for Remedy’s multiplayer game set in the Control universe. Control 2, the highly anticipated sequel to the first game, was announced in late 2022 following the developer’s new publishing agreement with 505 Games. The Finnish game studio managed to create a brand-new path for the future at some point in their journey, perhaps as a result of recent successes.

How do you feel about Remedy gaining control of the Control IP from 505 Games? Are you looking forward to what the future holds for the series? Feel free to share your thoughts in the comments section below.

 

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Neil Druckmann, the head of Naughty Dog, is not planning to create games indefinitely

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Neil Druckmann, the president of Naughty Dog, believes he may not continue creating video games indefinitely, especially not on the grand scale we’re accustomed to from the renowned creative. He is widely recognized for his contributions to Uncharted and The Last of Us. His positive experience adapting the latter for HBO, combined with a shift in priorities towards family, led him to consider making a significant change.

Druckmann’s reflections were captured in an interview with rapper Logic on his YouTube show, Logically Thinking (thanks to VGC), where he mused, “I guess that I don’t see myself doing this forever at this scale.”. Talking about the importance of spending quality time with one’s children, the subject resonated with the Naughty Dog boss, leading to a thoughtful conversation:

“You mentioned entering a new phase in life where your kids are the top priority, and I can relate because my kids are also my main focus… I understand the value of time and prioritize spending it wisely, especially when others want to share it with me. I’m currently at a stage in my life where I’m contemplating my ultimate goal. When is the right moment to decide to end it?

Druckmann is likely referring to stepping away from AAA game development and studio management to avoid the overwhelming anxiety that comes with those responsibilities, as he mentioned that it can be draining. Managing a large number of people and multiple studios worldwide can be quite overwhelming.

However, he would still need a place to channel all that creativity, and he might not be the only one to fall for Hollywood’s allure: “I can envision myself moving towards something that’s more laid-back and less stressful but still allows me to express my creativity. However, I’ve begun contemplating the number of similar games I have left in me, and it’s not a large quantity.

How many additional projects do you anticipate Neil Druckmann leading? Regardless of the quantity, his impact is expected to endure far into the future as we all eventually depart this world. Feel free to share your thoughts in the comments section below.

 

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