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CD Projekt Red Asks Fans Not To Buy The Witcher 3 From Green Man Gaming

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With amazing graphics, lush and detailed scenery, and a world that apparently takes forty minutes to cross on horseback, a lot of time and effort went into developing The Witcher 3: Wild Hunt. And a lot of money. It’s no surprise, then, that the game is retailing in some stores at upwards of $80. When Green Man Gaming (GMG), an online retailer selling GOG keys, started offering preorders of the game at a heavily discounted $39.99, fans were practically leaping for joy. But now CD Projekt Red, developers of The Witcher 3, have requested that fans do not buy the game from GMG.

Replying to a forum post regarding the sale, Business Development Manager at CD Projekt Red Rafał Jaki said “I would kindly ask our fans no[t] to buy via GMG at this time. We had not sold them Keys and don[‘]t know the origin of them.” It’s not clear if GMG already have codes for The Witcher 3 or if they are going to purchase the codes when the game is released. If the codes aren’t coming from CD Projekt Red, however, there’s every chance the codes are illegitimate.

Green Man Gaming CEO Paul Sulyok has told PCGamesN that the codes have been repurchased from approved retailers. “Green Man Gaming (GMG) has an official contract with, and has been an approved retailer of …(CDPR) products since 11th August 2011. Following a 6 month dialogue with CDPR about the launch of The Witcher 3, we were disappointed that… CDPR chose not to engage with a number of significant, reputable, and successful retailers, including ourselves, as they instead focused on supporting their own platform GOG.”

Sulyok also criticised CD Projekt Red for caring more about advancing their own platform, GOG, than about the interests of their fans. “We believe that CDPR’s desire to support their own platform by working with retail outlets that would not conflict with their own is greater than that of meeting the demands of their audience, therefore we made the decision to indirectly secure the product and deliver it to our customers,” he said. “To do this, we reached out to third parties and retailers that were approved by CDPR, to legitimately pass these keys onto our customers. This means that at some point, revenue has been passed directly onto CDPR, and any additional discount on the title is absorbed by us, as we want as many people enjoying The Witcher 3 as possible.”

CD Projekt Red have said they believe they will receive none of the revenue of The Witcher 3 sales from GMG, but Sulyok insists that they will and that any discount is being absorbed by GMG. There doesn’t seem to be any way to prove which of the two is telling the truth. Fans concerned that their money won’t go to the game’s developers may consider purchasing it through a different retailer for a slightly higher price. On the other hand, if you’re dead broke and desperate to get your hands on this game, GMG’s offer is probably looking good.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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