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Rockstar Says It’s OK To Use Mods On GTA V

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Good news everyone. Rockstar have promised nobody will be banned for using single player mods in GTA V. In a Q&A on their website, the company has finally addressed the confusing situation surrounding modding the PC version of GTA V, telling people it’s all good to mod – in single player:

We have always appreciated the creative efforts of the PC modding community and we still fondly remember the awesome zombie invasion mod and original GTA map mod for GTAIV PC among many other classics. To be clear, the modding policy in our license has not changed and is the same as for GTAIV.  Recent updates to GTAV PC had an unintended effect of making unplayable certain single player modifications. This was not intentional, no one has been banned for using single player modifications, and you should not worry about being banned or being relegated to the cheater pool just for using single player PC mods.

If you’ve checked any GTA V forums recently, you’d think the world was ending. After a new patch was released last week, support for Script Hook V was broken. Script Hook V was the tool used for modding the game, and many believed this was a deliberate move by Rockstar to ban modding. After that, it wasn’t long before a certain passage of the game’s End User License Agreement began circulating the internet. “You agree not to: reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify the Software, in whole or in part.” To most people reading this, it would definitely include mods, and in the wake of Valve’s recent modding debacle, it was enough to push fans into a frenzy.

Rockstar stayed quiet on the matter until now, which may not have been the best idea. Half the internet was convinced they’d be banned from the game, even for modding only in single player. Now, their statement has put those rumours to rest. Nobody has been banned for modding in single player, which just goes to show it’s easy to make people riled up as the internet will believe a lot of things. And that statement from the End User License Agreement is, in fact, exactly the same as GTA IV’s, a game that had the hell modded out of it without any trouble. That part of the agreement is, presumably, a blanket statement to prevent copyright infringement.

As for GTA Online, mods are out of the question. “Our primary focus is on protecting GTA Online against modifications that could give players an unfair advantage, disrupt gameplay, or cause griefing,” Rockstar said. Obviously multiplayer games and mods are never going to mix well, but the wording here may suggest that Rockstar is open to ways of modding, say, just the graphics of GTA Online while ensuring any gameplay elements remain untouched.

And as for the patch that almost broke modding, Rockstar had this to say: “because game mods are by definition unauthorized, they may be broken by technical updates, cause instability, or affect your game in other unforeseen ways.” So was this all a storm in a teacup? Well, yeah, probably.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Metallica takes center stage on the battle arena of the Fortnite Festival, showcasing their musical prowess in an epic PVP showdown

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Metallica will be headlining the Battle Stage at the Fortnite Festival, and fans can look forward to an epic performance later today, on the 13th of June. The entire lineup of the legendary heavy metal band has been transformed into digital avatars for the ever-growing gaming platform. Fans can now enjoy their greatest hits and even engage in a thrilling musical player-versus-player game mode.

The collaboration between Metallica and Fortnite marks the start of Fortnite Festival Season 4, featuring an exciting lineup of six Metallica songs, such as “Enter Sandman,”  “Fuel,”  and “Ride the Lightning.”. Additional songs will be introduced as the season progresses. By choosing Epic’s premium Festival Pass, you’ll have the opportunity to unlock all four Metallica band members as playable skins. How about a showdown between Lars Ulrich and Goku?

The aspect that captures our attention is the 16-player musical battle royale. The Battle Stage offers a challenging experience that pushes players to their limits, requiring both physical stamina and a captivating stage presence. Players will find themselves immersed in the intense energy of the four tracks playing simultaneously. Perform with skill, and you can unleash powerful bursts of musical energy, causing less talented individuals to falter and be defeated, with the ultimate victor being crowned the Master of Puppets (most likely).

In addition to that, Metallica will be making an appearance at the Rocket Racing tent, complete with a specially designed track, car, and LEGO replicas of the band members. Is there anything more intense than that?

Do you enjoy Metallica’s music? Could anyone have predicted that the band would rise to prominence in a video game primarily aimed at a younger audience who may not be familiar with their music? And now, let’s turn our attention to the comments section below.

 

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Star Wars Outlaws PS5 Demo Falls Short of Delivering the Full Experience, According to Critic

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Star Wars Outlaws, although it appeared visually stunning during Ubisoft’s livestream earlier this week, has received some criticism for feeling somewhat outdated. A preview unfavorably compared the release to Uncharted: Golden Abyss, the PS Vita exclusive spin-off that was launched in 2011. However, according to the creative director, the sampler is merely a small taste of what the full experience has to offer.

“When entering a show of this nature, where you’re finalizing a game’s production, you’re faced with numerous decisions. Our producer limited us to just one demo for all the shows we would attend throughout the year, such as Gamescom and Comic-Con,” Julian Gerighty explained in an interview with VGC.

He explained that the events are designed to cater to both consumers and journalists. To ensure an engaging experience, they opted for a 20-minute format that offers a diverse range of content and showcases different game systems. However, they intentionally avoided showcasing the open-world experience at this particular event, as they plan to unveil it during the studio tour and preview event. This will be a brief overview, more of an appetizer than a full meal when it comes to the game.

According to Gerighty, the developer Massive Entertainment has crafted a highly engaging game, with only a portion of its greatness showcased here.

Admittedly, the comments do make sense. It’s common knowledge that creating demos requires a significant amount of the team’s focus. If a game plans to showcase itself at consumer conventions, it can’t just offer a short gameplay experience of two or three hours. That simply won’t suffice when attendees are patiently waiting in line. This seems to be just a subpar demo, which is unfortunate. However, it may not be something to worry too much about in the end.

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The Sky Breaker Pierce DLC for Avatar: Frontiers of Pandora comes out in July for PS5

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Ubisoft has given us our first look at The Sky Breaker, the first DLC story pack for Avatar: Frontiers of Pandora. In it, a strange shadow will appear in the sky and threaten the Na’vi clans, who just can’t seem to get a break. It comes out next month on PS5, on July 16th.

A new part of the Upper Plains called “The Heart of the Plains” can be reached by taking the Sky Breaker. Some well-known biomes have changed into new types, and there are also many new ones. Of course, the RDA has also sent out new types of enemies, so you need to be careful. The good news is that not everything is bad. During the Na’vi Festival of Games, players can look forward to timed tasks that are a little less scary. Secrets of the Spires, another story pack, is still planned to be added to the game at some point.

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