Connect with us

Gaming

Witcher 3: Wild Hunt Survival Tips

blank

Published

on

the-witcher-3-monsters

When my father asked me why I was so excited to play The Witcher 3: Wild Hunt, I told him it was the new Skyrim. After watching me spend hour upon hour in that game, he understood. Well, he understood as well as any non-gamer parent can. And my comparison of the two games was fairly accurate. Both contain huge, open worlds based (loosely) on European mythology. Both contain a multitude of quests, dangerous creatures, magic, and so on. You get it. But it doesn’t take a lot of time in the world of The Witcher 3 to realise that it differs from Skyrim in one very clear aspect – its difficulty. Skyrim was a walk in the dragon-infested park compared to The Witcher 3.

Of course, that difficulty is also one of the best things about The Witcher 3 – and the entire Witcher series. But if you’re going to play this game (and you really should) you’ll need to know how to survive. Here are some tips on not dying.

the-witcher-3-wild-hunt-ps4-footage

1. Learn how to fight

This might seem obvious, but if you’re new to The Witcher, you might struggle to pick up the combat system right away. So practice fighting whenever you can. After the tutorial, the first thing you’ll have to do is fight some ghouls and then follow your buddy Vesemir on horseback. From here on out, take every opportunity to fight anything you come across (except innocent peasants, of course). Don’t worry too much about following Vessemir. If you stop to take care of some Drowners, he’ll patiently wait for you. Remember, practicing fighting is the whole reason for White Orchid’s existence. It’s full of lower-level monsters for you to use to get the hang of combat.

2. Use the bestiary

Every time you kill a new monster, it will get an entry in Geralt’s bestiary. It will show you the monster’s weaknesses. Now, you might be wondering how that’s any use to you if you’ve already killed one. It’s actually useful in two ways. First, you’ll likely have to face more of those monsters in the near future, so knowing the best way to kill them will obviously help with that, and second, it can help you infer the weaknesses of other, similar monsters. For instance, you might be able to work out from the fact that Drowners are weak to the Igni sign that you should also use that sign on water hags.

3. Loot everything

And I mean everything. If you can get it without it counting as stealing, take it. Take it all. Trust me, you’re going to need it.

Above all, be sure to have food in your bag at all times. Snacking on a ham sandwich in the middle of combat may be what saves your life.

4. Quen. Always Quen.

Quen is a magical shield. Cast it before every battle. It will absorb damage whenever you’re hit. How much it can absorb depends on how you’ve upgraded it. This sign is useful against pretty much every opponent because it will always take at least one hit for you. Enemies can’t get to your health bar until they break it, so you can see why it’d be useful. But don’t rely on it too heavily. Its effectiveness depends on how quickly you can keep on recasting it, and that might be difficult against an enemy that can break it with one hit.

5. Don’t let your guard down

Even if things are starting to feel a little easy, don’t let your guard down. The minute you start to feel like you can relax and that Geralt can just have a pleasant stroll through the meadows is the minute The Witcher 3 will turn around and bite you in the backside. Treat every fight like you’re on the verge of dying, because you probably are.

6. Don’t get hit

That might be easier said than done, so it won’t hurt to get yourself accustomed to Geralt’s dodges. He can dart quickly out of the way, or he can roll away like a ninja. Both are good, but rolling will use up some of your stamina, which may make casting signs difficult. Don’t get into the habit of button mashing your way to victory, because it won’t last. Blocking is good in some cases, but remember that the best way to avoid being stabbed, bitten, or clawed is to simply not be there. It’s tempting to run Geralt into combat swinging his sword like a madman, but that’s probably only going to get you killed. As I mentioned before, always stay on your toes. If you see your enemy about to attack, get out of their way.

When you’re playing as Ciri, it’s a little harder because you won’t have access to items or signs. Ciri’s main advantage is that she’ll heal after each battle automatically and, my favourite, her magic teleport thing. Where Geralt rolls out of the way, Ciri does this quick dash-teleport thing. It’s ridiculously fast and will get you out of a lot of tight situations. I wish Geralt could do it.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

blank

Published

on

blank

There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

Continue Reading

Gaming

Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

blank

Published

on

blank

In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

Continue Reading

Gaming

Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

blank

Published

on

blank

The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

Continue Reading

Trending