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Microsoft Announces Xbox One Backwards Compatibility

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Microsoft Announces Xbox One Backwards Compatibility

At their E3 conference Microsoft announced the Xbox One will receive full backwards compatibility with Xbox 360 titles

It was expected that Microsoft had a laundry list of massive reveals planned for E3 2015  and they did not disappoint. Near the start of their conference Xbox Boss Phil Spencer took the stage to talk about Microsoft’s plans for the Xbox One, their desire to continue growing the experiences gamers have on the console. That includes working on the options that gamers have requested the most and he was there to announce they will be launching the most requested option of all: backwards compatibility.

Don’t worry this isn’t a dream or an E3 hype induced hallucination, the Xbox One will soon be fully backwards compatible with Xbox 360 titles. All gamers will have to do according to Spencer is pop their 360 title into the Xbox One and download the game. They will be speaking with a wide range of developers about their backwards compatibility program.

Looking to get the go ahead to make their games backwards compatible. All developers need to do is give their permission, they won’t be charged and they won’t have any extra work to do.

That deal will extend to gamers as well, they will not have to pay for any of the Xbox 360 titles that they own; doubling their game collection by owning back up their last gen library. If that was not shocking enough Phil Spencer threw another log onto the backwards compatibility bonfire by announcing that multiplayer for all Xbox 360 titles will be supported.

Gamers will be getting the full experience of their old games, including the ability to play with people still on an Xbox 360. Again don’t worry your not dreaming or hallucinating you will truly be able to play your Xbox 360 titles on the Xbox One with full support for single and multiplayer modes.

Of course playing on the Xbox One opens up a few new features to those old titles. Backwards compatibility opens 360 games to special Xbox One features like the Game DVR, so gamers can snag screenshots and video from their favorite titles.

This is sure to only be a taste of what the Xbox One backwards compatibility program has to offer gamers. Stay tuned to GeekReply for the latest information on this exciting addition to Xbox One.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

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Blizzard is developing two Diablo 4 expansions

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Diablo 4’s post-launch support will keep you playing for years, according to Blizzard. General manager Rod Fergusson confirmed two expansions and free content updates.

“As I sit here, we’re about to launch the main game; we’re finishing up season one; we’re working on season two; we’re working on expansion one; we’re kicking off expansion two,” he told PC Gamer on the Kinda Funny Xcast. These two DLCs may release sooner than expected. Fergusson says the live service model lets Blizzard release content faster than Diablo III.

With tens of hours of content in the base game, Diablo 4 is massive. This could be Destiny 2 or Genshin Impact, with seasons and DLC. That thought excites or frightens you. Leave a comment and check out our Diablo 4 guide for help with the PS5 and PS4 games.

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RoboCop: Rogue City PS5 Gameplay in 20 Seconds

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RoboCop: Rogue City features agonizing one-liners and a darkly humorous picture of a future that demands justice. GameSpot posted a preview of the game.

While the gameplay doesn’t look particularly exciting, the visual intrigues us. RoboCop is the perfect video game protagonist, so we’ll keep an eye on this one.

September brings RoboCop: Rogue City to Old Detroit. How’s it going? Are you intrigued?

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Phantom Blade Zero’s unfathomably ambitious PS5 game won’t have microtransactions

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Phantom Blade Zero, the next PS5 action game, may have improved. The developers’ Q/A Discord server revealed that the game won’t include microtransactions.

Each weapon has its own move set and combos to learn. Unsurprisingly, FromSoftware’s addictive (and innovative) gameplay style is an influence, but the goal is to be approachable. We like Star Wars Jedi: Survivor’s Soulslike mechanics.

Phantom Blade Zero New Info: No Microtransactions, Souls-like Elements, Taking Advantage From Dualsense And More.
by u/Party_Judgment5780 in PS5

It’s rare to see combat like that, so it’s hard not to be impressed. However, how it works is unknown. Phantom Blade Zero: your thoughts?

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