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Star Ocean 5: Integrity and Faithlessness Will Address Issues With Star Ocean 3 Infamous Twist

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Star Ocean 5

Star Ocean 5: Integrity and Faithlessness, the new entry of the Star Ocean series currently in development for PlayStation 3 and PlayStation 4, is one of the more welcome announcements of the past few months, as pretty much all fans of the series though that we wouldn’t see another Star Ocean game anytime soon. The game has been confirmed for the West earlier this week but more solid gameplay details are still scarce.

Some new details on Star Ocean 5: Integrity and Faithlessness have emerged online recently thanks to a new interview posted on Venture Beat with Shuichi Kobayashi, producer of the game. In the interview, Mr. Kobayashi reveals some new interesting details on the game’s battle system, soundtrack and also address the controversial issue related to the big plot twist found in Star Ocean 3: Till The End Of Time, a twist that influences the whole saga.

When asked about the matter, Mr. Kobayashi confirmed that the twist wasn’t exactly something new in the eyes of the team but they realized that it wasn’t communicated properly. Star Ocean 5: Integrity and Faithlessness will address this issue in its story and reveal how the team now looks at the Star Ocean universe.

Question: I’ve read that Star Ocean V is set between the second and third games. Star Ocean 3 had the big plot twist, that you were inside a video game, an MMO. Is that part of the story here? Can you talk about the context of the game’s story.

Shuichi: All the stories from Star Ocean 1 through 5 are set in the same universe. That hasn’t changed. In terms of timeline, the story of number five is between two and three. That’s correct. You mentioned MMOs. I think that quite recently, a British philosopher said something in relation to that. He said that he believes the world we live in is a world in beta, created by some godly figure somewhere. Looking at your universe in that particular way is nothing new. We have explored it early, but the way we communicated that and other ideas was not—it had a little too much twist in it. People couldn’t really fathom it. They were struggling to see what was actually going on. In number five’s story, we’d like to address that issue, so that people can see how we look at the universe in the game. It’s going to be easier to take in.

From what we can understand from this interview, Mr. Kobayashi and his team really seem to have understood the issues that plagued the previous Star Ocean: The Last Hope and are working hard to correct them so we might be in for a game that could rival the first entries of the series if everything goes well.

Star Ocean 5: Integrity and Faithlessness has been revealed earlier this year. The game is currently in development by tri-Ace, the team behind the other entries of the series, and it will come with several new features not found in the previous entries of the series, such as more dynamic and interactive cutscenes, seamless transitions between story and gameplay sequences and more.

Star Ocean 5: Integrity and Faithlessness will be released later this year in Japan on PlayStation 3 and PlayStation 4. The game has also been confirmed for North America and Europe, launching on a yet to be confirmed 2016 release date.

 

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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