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Persona 4: Dancing All Night finally confirmed for Europe

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Persona 4: Dancing All Night was announced at the end of 2013. An American release was confirmed shortly afterwards. Yet there was no word on whether the title would be released in Europe, or anywhere else for that matter. Given the popularity of Persona 4, the idea that it wouldn’t be released elsewhere was a silly one. It was bound to come over at some point, especially since an English-language version was going to be available in America. The question was when it would be released. And finally, we have our answer.

With the game already out in Japan, it’s now been confirmed that European fans will be able to get their hands on it this autumn. Hopefully, it’ll be around the same time that America gets it: 29th September.

What’s curious, though, is that Atlus, despite publishing the game in Japan and America, won’t be handling publishing duties for Europe. Instead, NIS America will be responsible for bringing the rhythm-action game to European shores (am I the only one that finds that ironic?). They have also published some of Atlus’ other titles, such as the 3DS Persona crossover Persona Q: Shadow of the Labyrinth and some of the Etrian Odyssey games.

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Persona 4: Dancing All Night is a spin-off the RPG Persona 4 made for the PlayStation Vita; instead of turn-based battles and dungeon crawling, you’ll instead take to the dance floor and bust a move to original and remixed music from Persona 4. It also features a brand new story, where Persona 4’s main cast are reunited to solve another mystery – the strange disappearances of the members of a pop group called Kanamin Kitchen. Believing it to be connected to something called ‘the Midnight Stage,’ our heroes embark on a mission to save the kidnapped idols and defeat the merciless monsters that lie within with the power of dance. It looks glorious to say the least.

Europe will also receive physical and digital copies of the limited ‘Disco Edition’ of the game, which comes with a whole lot of extra goodies. These goodies include:

  • the full soundtrack to the game
  • a uniquely designed Vita pouch
  • a Teddie keychain

Those of you in Australia and New Zealand will be pleased to know that Dancing All Night will also be released over there by the end of 2015. Bandai Namco, however, will be publishing it. In the meantime, check out the E3 2015 trailer that Atlus released, just in case you need to be reminded why you should be excited.

Michael is a graduate from Brunel University, where he studied Computer Games Design and Creative Writing. He denies claims that he did it just to give him an excuse to play videogames. He usually has something to say on the latest news in gaming, film and TV, even if no one wants to hear it.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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