Gaming
Rocket League May Come To Other Platforms
Rocket League may be on its way to other platforms if developer Psyonix has its way. The Xbox One is a likely candidate to receive the game, which currently is only available on PC and Playstation 4. Psyonix has confirmed that it is “looking into” bringing Rocket League to other platforms in an interview with GameZone.
“Now that the game is doing as well as its doing and people really want to see, we’ve focused on this,” said Jeremy Dunham, Vice President of Marketing and Communications at Psyonix. “We’re now in a position that we can expand our team. We are absolutely, 100 percent going to other platforms. What those platforms are and when we’ll come to them, I don’t know yet.”
Rocket League originally launched only for PS4 and PC because of the small size of the team at Psyonix. They didn’t have the resources to port the game to Xbox One. It wasn’t due to any kind of licensing restrictions with Sony, as some people have suggested. During development, Dunham says there were actually only around 8-12 people working on the game. They’ve only just recently been able to add to that number thanks to Rocket League’s surprise success.
“The reason that we had to focus is because with that many people, and we’re perfectionists on top of that, we wanted to make sure the game ran well and that it had as many positive elements as possible, and that we weren’t just trying to port it to as many platforms as we possibly could just to try to maximize our profit,” Dunham said.
“We wanted to make [sure] that it was very good, very polished, that everybody liked it, and the only way we could ensure that was to focus on two platforms. Really, it’s a platform and a half because the way the PlayStation tools work is that it makes it a lot easier than say something like the PlayStation 3 to move development on PC where we started our alphas on this game over to PlayStation and start optimizing from there. So that was the main reason we’re only on those platforms.”
Now that Rocket League is doing so well, we can expect to see bigger and better things out of Psyonix. “If the game can work on the platform and we can responsibly get that game working on a platform, we will never say never to any of the platforms that are current-gen. Anything is possible.”
An Xbox One release is the logical next step. Dunham didn’t rule out the Wii U, but with the game causing the PS4 to heat up, it might be difficult to get it working with the Wii U’s limited hardware. Rocket League got its first DLC last week and there’s a free update on its way to the game soon.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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