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Naruto Shippuden Ultimate Ninja Storm 4 Won’t Feature Mecha Naruto

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Naruto Shippuden Ultimate Ninja Storm 4

Naruto Shippuden Ultimate Ninja Storm 4, the new entry of the series developed by CyberConnect 2 launching next year on consoles and PC in all regions, is going to feature a big character roster including several characters taken from the main storyline as well as characters that have been introduced in the Naruto movies such as Boruto, Sarada and The Last variations of Naruto and Sasuke and more.

The previous entry of the series, Naruto Shippuden Ultimate Ninja Storm Revolution, featured a brand new character that has been created just for the game, Mecha Naruto, sporting a unique fighting style and special moves that no other character could use. A few hoped that Mecha Naruto would be back in Naruto Shippuden Ultimate Ninja Storm 4 but things didn’t look too good, since the character has never been shown in promotional material.

A few hours ago Bandai Namco has finally confirmed that Mecha Naruto will not be available in Naruto Shippuden Ultimate Ninja Storm 4. The publisher’s official Twitter profile confirmed that Mecha Naruto is going to remain a character exclusive to Naruto Shippuden Ultimate Ninja Storm Revolution.

Several new Naruto Shippuden Ultimate Ninja Storm 4 gameplay videos have been made available online last week. The videos showcases several playable characters engaged in different matches such as Team 7 versus Madara Uchiha, Ten Tails Obito versus Team 7, Team Hyuga versus Team Uchiha, “The Last” Team 7 versus Kakashi and much more.

More Naruto Shippuden Ultimate Ninja Storm 4 screenshots have been made available last week. These screenshots showcase the Naruto and Sasuke Story modes, the selection screens, a battle against Hashirama and more.

Naruto Shippuden Ultimate Ninja Storm 4 will be released this February in all regions on PlayStation 4, Xbox One and PC as confirmed by the game’s latest trailer released during Gamescom 2015 earlier this month. More details on the gameplay features of the new CyberConnect 2 developed game as well as more screenshots and gameplay videos will be coming soon so stay tuned for all the latest news.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Gaming

Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Gaming

Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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