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Splatoon To Receive New Stage Tomorrow, Screenshots Released

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Splatoon

Splatoon, the third person shooter game developed by Nintendo now available in all regions exclusively on Wii U, has been receiving plenty of new content each month, including new weapons, new stages, new multiplayer modes and more. The game lacked features and content at launch, but there’s no denying that the team has been working hard to solve this issue.

Earlier today the Splatoon Official Japanese Twitter profile has confirmed that a brand new stage is going to be released tomorrow for the Japanese version of the game at 11:00 AM Japan Time. The stage has yet to be confirmed for North America and Europe, but there’s a good chance it will be released at the same time in the West just like previous Splatoon content. Some screenshots of the stage have also been shared on Twitter and you can check them out by going here.

Earlier this month a new Splatoon update has been made available in all regions. The update included plenty of tweaks and fixes as well as some brand new features such as an increased level cap and more. Among the more notable additions of the update are also private lobbies, new items, tag team matches, rank S and S+ in Ranked Battle and more.

Splatoon has been originally revealed around a year ago during E3 2014. The game is a team-based third person shooter where players control Inklings, unique characters who have the ability to change between human and squid forms. In human form Inklings can shoot colored ink all around the environment while they can swim through ink of their own color while in squid form. The team that manages to color most of the stage with their own color wins. Alongside the multiplayer mode, Splatoon also features a single player campaign which is more focused on platforming and puzzle solving.

Splatoon is now available in all regions exclusively on Wii U. We will keep you updated on the game’s future extra content as soon as possible so stay tuned for all the latest news on Nintendo’s successful third person shooter.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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