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Fallout 4 System Requirements And Size Revealed

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Fallout 4 system requirements

Fallout 4 will hit stores in just over a month, and with the release date drawing closer, Bethesda has revealed the system requirements of the game. The announcement covers the requirements for the PC version, as well as detailed such as the required hard disk space for the console versions. Fallout 4 is coming to PC, Xbox One, and PlayStation 4.

PC System Requirements for Fallout 4:

  • Minimum
    Windows 7/8/10 (64-bit required)
    Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
    8 GB RAM
    30 GB free HDD space
    NVIDIA GTX 550 Ti 2GB/AMD Radeon HD 7870 2GB or equivalent
  • Recommended
    Windows 7/8/10 (64-bit OS required)
    Intel Core i7 4790 3.6 GHz/AMD FX-9590 4.7 GHz or equivalent
    8 GB RAM
    30 GB free HDD space
    NVIDIA GTX 780 3GB/AMD Radeon R9 290X 4GB or equivalent

Console Storage Space required for Fallout 4:

You’ll need between 25-28GB of free space on your console for Fallout 4, depending on your territory and language.

Bethesda has also been kind enough to reveal the exact time of the digital release. It will be available in each region at 12.01am local time. That’s 12.01am EST for North America. The only exceptions are Asia, which will see the game at 12 am on November 11, and Japan, which for some reason will have to wait until 12am on December 17.

Bethesda has also revealed a few other things about Fallout 4. It will have in-built controller support on PCs, support Steam achievements, and those who pre-order will get a poster of the game’s perk chart. The Pip-Boy App will be available November 10 for iOS, Android, and Windows phones, and will work with the game on all its platforms. The Pip-Boy itself is built to fit the iPhone 6/6s, iPhone 5/5s, iPhone 4/4S, Samsung Galaxy S5, Samsung Galaxy S4, and Samsung Galaxy S3, but Bethesda says those with different devices can use the customizable foam insert to fit “most other popular smartphone devices.”

Bethesda is also staying true to their tradition of supporting modding. They’ve “made sure to keep Fallout 4 open and moddable at every step in development,” and the Creation Kit will be released early next year for modders to start tinkering with. Fallout 4 will also be moddable on the Xbox One and, eventually, the PS4.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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