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The Elder Scrolls Online Tamriel Unlimited PlayStation 4 Gets New Patch, Several Fixes Included

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The Elder Scrolls Online Tamriel Unlimited

The Elder Scrolls Online Tamriel Unlimited, the MMORPG based on The Elder Scrolls series now available on consoles and PC in all regions, has received several patches which address some of the game’s issues as well as tweaks and changes which make the experience more enjoyable. Today a new patch has been made available for The Elder Scrolls Online Tamriel Unlimited on PlayStation 4, introducing fix for several of the game’s features.

The new The Elder Scrolls Online Tamriel Unlimited PlayStation 4 patch is around 500 MB big and includes a variety of fixes and tweaks such as a fix for a Werewolf Transformation issue, a fix for several regular and Veteran Dungeons, a fix for items not appearing in the Guild Bank and more.

Here are the full patch notes of the latest The Elder Scrolls Online Tamriel Unlimited PlayStation 4 patch.

Imperial City Fixes and Improvements

Combat & Gameplay

World

  • Werewolf – Fixed an issue where you could become stuck in the Werewolf Transformation animation when entering a Sanctuary location.

Dungeons & Group Content

Dungeons

  • Imperial City Prison (Normal & Veteran): Fixed an issue where you occasionally could not attack the Lord-Warden’s Shades; Fixed an issue where the Lord-Warden’s Shadow Orb ability could unintentionally be interrupted.
  • White-Told Tower (Normal & Veteran): The Engulfing Flames ability cast by the Dragonguard mini-boss will now hit anyone standing inside the fiery cone. Any player character standing outside the flames will not be impacted.

Veteran Dungeons

  • Veteran Imperial City Prison: Reduced the damage monsters do throughout the dungeon; The visual effects for the Templar Shade’s Grand Healing ability now appear correctly.
  • Veteran White-Gold Tower: Reduced the damage monsters do throughout the dungeon.

Exploration & Itemization

Achievements

  • Horror of Horrors: Fixed an issue where you could complete this achievement sooner than intended.
  • Updated the text for the following achievements to reference “gain” rather than “kill”. This means that Tel Var Stones found from containers also officially count as possible ways to get these achievements (they always did, but the text did not reflect this): Windfall Profits, Sudden Spoils, Big Score Achievement
  • Fixed an issue that was preventing some Imperial City Prison achievements from granting experience.

Itemization

  • Fixed an issue where the Sabatons of the Imperium could drop with the Befouled Weapon enchantment, and were labeled as being part of the Arch-Mage set. They now drop with the Health enchantment, like the rest of the items in its set, and are correctly labeled as Brands of Imperium.

Item Sets

  • Phoenix: Fixed an issue where you could get stuck in a loop triggering this item set’s ability. We also fixed an issue where this item set could trigger multiple times without going on cooldown.

Imperial City

General

  • Secundinus the Despoiler will no longer freeze in place after casting Coldfire Reach.

Tel Var Stones

  • Fixed an issue where withdrawing 100,000 or more Tel Var Stones would not properly update the banked funds tooltip.

UI

General

  • Queueing for “All” will no longer attempt to place you into groups formed for DLC you do not have access to.

Base Game Fixes and Improvements

Combat & Gameplay

General

  • Fixed an issue that was causing beam visual effects to not appear.
  • Fixed an issue where, in rare cases, an active buff could be mysteriously removed.
  • You can now use the group finder to queue for Imperial City and Craglorn at Veteran Rank 16.
  • Fixed an issue where trophies in Imperial City would occasionally not stack with each other.
  • Fixed an issue where you could not jump to your full height while crouched.

Nightblade – Shadow

  • Shadow Cloak: Fixed an issue where you were not being hit by some area of effect abilities while Shadow Cloak was active. The following abilities will now correctly damage a Shadow Cloaked target: Dark Talons, Inhale, Ash Cloud, Volley, Arrow Spray, Magicka Detonation, Caltrops
  • Known Issue: There are still some abilities that will pull a Shadow Cloaked target from stealth, but fail to damage them. This will be fixed in a future patch.

World – Werewolf

  • Fixed an issue where you could become stuck in the Werewolf Transformation animation if silenced while transforming.

Guild – Fighters Guild

  • Beast Trap: Fixed an issue where the trap could trigger multiple times.

Alliance War – Assault

  • Rapid Maneuver: Fixed an issue which prevented Rank 1 of this ability from affecting movement speed while you were on your mount. 

Monster Abilities – Titan

  • Fire Blast now generates a path of flame directly in front of where it was cast, not where the Titan happens to be facing.

Crown Store

General

  • Fixed an issue where Crown Store consumable items incorrectly stated they would cease scaling at a certain level.

Dungeons & Group Content

Dungeons – Darkshade Caverns

  • Fixed an issue where you would not receive credit for completing the Sentinel of Rkugamz for the Darkshade Caverns Undaunted Pledge.

Veteran Dungeons

  • Veteran Banished Cells: Fixed an issue that was causing the fire effects during the Maw of the Infernal encounter to not display correctly.
  • Veteran Fungal Grotto: Fixed an issue where you occasionally were unable to target Gamyne Bandu after she jumped off her rock.

Exploration & Itemization

General

  • Fixed an issue where you were unable to use additional potions while an ability was being cast.
  • Potions that you purchase will now have a slight cooldown if they are acquired right after using another type of potion.

Item Sets

  • Twice Born Star: Fixed an issue where the Steed and the Serpent Mundus Stone buffs could be replaced with other buffs while wearing this item set.

Quests & Zones

Coldharbour

  • What the Heart Wants: We had a chat with Stibbons about his stubbornness, and he will no longer leave or refuse to move on the quest step to defend him.

Deshaan

  • The only Dwemer spiders remaining in Bthanual are now made solely with spare and second-hand parts, and will no longer drop useful spoils.

Eastmarch

  • Goblins in Eastmarch now animate properly instead of blinking into and out of reality.

UI

General

  • Attribute bars will now disappear while a long term food effect is active.
  • Fixed an issue where your health bar would constantly flash if you had a food buff active, and resurrected after a PvP death.
  • You will now receive a prompt directing you to the Crown Store when attempting to travel to a friend in an area that’s included in a DLC game pack that you do not own.
  • Fixed an issue where you would not receive the prompt that your inventory was full when looting.
  • Purchase details are now included on the message prompt that appears when you’re invited by a guild or party member to the Imperial City if you do not own the DLC game pack or an ESO Plus membership.
  • You can now no longer open the menu to invite another player character to your location while on a load screen after using a wayshrine. Doing so previously would render the menu nonfunctional, forcing you to relog.
  • Fixed an issue where the keybind for your Ultimate would disappear at log in if it was not ready to be used.
  • The names of group members who are not within your same zone will now appear dimmed in the Group HUD.
  • Fixed an issue where the text for the achievement item “Undaunted Enclave Invitation” appeared cut off in the menu.

Compass

  • Fixed an issue where POI icons would occasionally flash on the compass after exiting a delve.

Guild Bank & Traders

  • Fixed an issue where items in the Guild Bank would fail to load properly.
  • Fixed an issue where item prices were not appearing while browsing Guild Stores and Guild Traders.

Leaderboards

  • Removed a blank section that appeared at the bottom of the Leaderboards list.

Maps

  • Fixed an issue where the “Switch Elevations” keybinds were hidden on the map menu in certain locations.

The Elder Scrolls Online Tamriel Unlimited is now available in all regions on PlayStation 4, Xbox One and PC.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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