Gaming
The Witcher 3 Card Collector Indicator To Be Implemented In The Future, Disappering DLC Items Fix Coming Soon
Last week a massive The Witcher 3 patch, patch 1.10, has been released in all regions and on all formats. The patch introduced a variety of changes, tweaks and fixes which vastly improved the experience especially on PlayStation 4, with this version’s performance becoming much better than before in all areas. Among the announced additions of the patch was an indicator for the Card Collector quest which was supposed to show how many cards are missing to complete the quest. Unfortunately the indicator hasn’t been implemented by the new patch and not much was known on the reasons why. A few hours ago CD Projekt RED community manager Marcin Momot has revealed more on the matter.
According to Mr. Momot including the indicator in The Witcher 3 1.10 patch changelog was an error on the team’s part. The indicator is in place in the developer build of the game but wasn’t implemented in the final build. Thankfully it seems like it will still be coming in the future, as Mr. Momot stated that the team will try to implement it as soon as possible.
“That’s actually an error on our part. We have this indicator in place but only in the dev build. We have not implemented it in the final build. We should’ve cut it from the changelog. We will try to implement it as soon as possible. Apologies about the confusion.”
While The Witcher 3 1.10 patch fixed a lof of the game’s issues, it introduced some new issues, like one which makes some DLC items such as the Wolf School Gear set disappear from the inventory. Mr. Momot stated a few hours ago that the team has identified the problem and the fix is in place. Unfortunately we don’t know when it will be released on consoles but more on the matter should emerge soon.
“We have the problem identified and the fix is in place. We are working to have it out on consoles as fast as we can. Really sorry you feel this way – believe us. if we could give you the exact time when the update is going to be released, we would. It depends on many things, hence the lack of details regarding the time of release.”
The Witcher 3 is now available in all regions on PlayStation 4, Xbox One and PC. The game’s first expansion, Hearts of Stone, is also available for purchase right now on all formats.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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