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Envyus Advance to Finals Over G2 Esports at DreamHack Open: Cluj-Napoca

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Envyus outlasted red hot G2 Esports in a competitive 2-1 set to advance to the finals at DreamHack Open: Cluj-Napoca. The scores were 10-16 for G2 on Dust 2 (G2’s pick), 25-21 on Inferno (Envyus’ pick) in triple overtime, and 16-7 on Cache.

I always say don’t bet on games with G2 Esports–I’m referring to the former kinguin line up–and their performance at DreamHack Open: Cluj-Napoca has been a shining example as to why. Things looked bleak for new definitive front-runner Envyus after G2 came storming out of the gate and over Envyus in a fairly quick 10-16 on Dust 2, the map Envyus infamously choked on with a 14-7 lead against fnatic at esl One: Cologne 2015. The first half was extremely competitive with the teams trading rounds back and forth. Jkaem opened up the second half with a double headshot at the top of mid in pistol round and a triple kill the next. G2 continued to impress the same way they did in their win over Virtus Pro on day three of the tournament, and jkaem is a standout reason as to why. This tournament has been his announcement as a force to be reckoned with on a team who’s skill cap is already nothing short of godlike.

According to hltv.org, jkaem wasn’t the only G2 member to post stellar numbers as dennis led the team in player rating and highest number of kills. Most notably, he aced Envyus to win the sixth round for his team. Dust 2 looked sloppy from Envyus. More than once rounds were decided by kennyS and Happy missing shots rather than landing them. They started off strong by coming back to win a force up on round two after losing the pistol, but G2’s T side proved too potent for them to establish a strong lead.

Moving into Inferno there were a lot of questions. Envy is regarded as one of the best Inferno teams, if not the best, but G2’s line up has produced some strong results on the map in the past. Kioshima came up big for the first time in the tournament on this map on the CT side. He played pit and seemed almost completely ignored by G2 on every push A, both in regulation and overtime. He and NBK both came up huge in overtime as G2 looked to B bombsite rushes. NBK’s auto-sniper seemed unstoppable thanks to his immaculate peeking positions on B. Still, in double overtime, G2 Esports were up three match points on the French favorites and lost not only their lead but the match as well.

Fox was the only G2 member to post a positive kill to death ratio, though two other members posted rating over 1.00. G2’s problem seemed to be communication. Too many times they were being gunned down one by one from flankers and no one would turn to try and trade the kill because no one was warned there was an enemy. This lead to a Kioshima triple kill in round 27. Pressure was mounting on both teams as the rounds piled on, and maybe it contributed to a breakdown in communication or a general confusion on G2. Both teams were showing signs of wear and tear as the game rolled on. Despite a strong performance, kennyS looked like a mess, constantly chewing his fingers and shaking. He lost a duel and lost his composure, but he wasn’t the only one. The smiles began to fade from G2’s face after they lost their 3 match points in overtime.

G2 looked like another team on Cache. Little mistakes like not clearing catwalk when entering A site contributed to huge plays like a 4k by apex, who not so quietly had his best map of the series, going so high as to top frag for his team. G2 looked calm at the 10-5 half thanks to a 1v5 clutch ace by Rain, who was entertaining throughout the entire series. Soon after though, things started to unravel. In round 18, Kioshima out shot maikelele, who’d have done him in with one bullet, in a 1v1 and maikelele screamed and slammed his fist on his mouse pad.  The final round was indicative of the lack of communication as happy flanked three CT’s highway and nabbed a 3k. No one was watching mid, no one turned to return fire and no one survived. Still, G2 should be proud of the way they performed at this tournament.

Envyus move on as the favorite to win and await the winner of Ninjas in Pajamas and Natus Vincere.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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