Gaming
Tech genius combines real world with Minecraft
Apparently, hacking into normal computers is just too simple for some. One gamer has taken it upon himself to hack into Minecraft’s virtual world, and effortlessly find a way to sync with the physical realm. Known as Giannoug, the gamer/hacker used an OpenComputers mod combined with “redstone” (Minecraft’s version of electricity) which allowed him to actually turn on and off a real life smart bulb in his room.
I have a couple of WiFi-enabled bulbs near me, wouldn’t it be nice to be able to control them using Minecraft? My WiFi bulbs are some unknown, eBay sourced devices that use a crappy mobile app for control,” writes Giannoug on his blog. “[Next I] spawned a disk in Minecraft. By putting it inside a disk drive, OpenComputers creates a folder with a unique ID in the game’s files. This way I can add, edit and delete files from my computer to the computer in Minecraft. I used Sublime as the editor, I find it very tedious having to use the computer in-game to write code. After some researching and troubleshooting, I came up [with my own] script.
Giannoug was nice enough to share his work with the public, so if you’re anywhere near the level of tech brilliance as the man himself, then you’re welcome to try your own ways of merging Minecraft with our own world. The idea of a ‘smarthouse’ controlled via the game is being thrown around, however, this isn’t the only time that Minecraft has been merged with real life. In 2013, a man named Jim Rutherford and his son managed to coordinate wireless LED lightbulbs to match the day to night cycle in the computer game. While perhaps not as shareworthy of a lightbulb that can be flicked on and off from the screen, this particular gaming/real life hack is an interesting concept in its own right. Be sure to watch the making-of and demonstration of the lighting system below
Minecraft in general, has gripped the imagination of millions of gamers worldwide, arguably due to the expansive creative options, addictive co-op opportunities and the overall freedom it offers players. As a result, hosting parties have become hugely popular with Minecraft, whereby players use a dedicated server and play online with their friends. The 100% fail-safe security and large choice of operating systems offered on packages such as this, have provided a platform for gamers to play each other from around the globe.
Other than simply being a fun and entertaining game, the creativity options of Minecraft has opened up a wealth of opportunity to combine the simulated and tangible.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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