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The Real and the Virtual Will Collide in Northern Ireland for a Play Based on Minecraft

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Yes, you read the title correctly. According to The Stage, The Northern Playhouse Theatre in Derry/Londonderry is creating a play based on Minecraft, titled Playhouse Live.

The article states the play will not be limited to just a physical stage, as “puppeteers” will also control characters in a Minecraft world alongside live actors. This virtual world will be constructed by “theater designers” (no names were given) who will work in collaboration with Minecraft artists Adam Clarke, aka. The Wizard, and MakeMatic. However, these aren’t the only big names attached to the project, as British novelist Alex Scarrow (Time RidersEllie QuinThe Candle Man) is set to write the script.

While the play won’t be ready until October, The Jewell Theatre company, the group behind the production, is hyping up the performance with online challenges aimed to teach audiences about theater production and Minecraft, including set design, acting, costume design, and script writing. Much like the actual play, The Jewell Theatre company will collaborate with several big names for these challenges, including actor Art Parkinson (Kubo and the Two StringsDracula UntoldSan Andreas) and costume designer Katrina Lindsay (Harry Potter and the Cursed Child, CabaretAmerica Psycho).

While Playhouse Live is not the first story themed after Minecraft (Herobrine creepypastas and Telltale Games’ Minecraft: Story Mode come to mind), it is the first time a Minecraft story has been attempted with live and virtual actors. However, The Jewell Theatre company has experience performing in 3D virtual worlds, as it has produced several plays in the game Second Life. Furthermore, the creative director of the Playhouse Theater Kieran Griffiths is confident the play, while “hugely ambitious and a definite step into the unknown,” will be extremely successful.

“We are highly excited to be introducing something completely new to the world of theatre,” explains Griffiths. “[It is] a tremendous opportunity to allow two artistic worlds to come together and learn from each other.”

People lucky enough to live near The Northern Playhouse Theatre can witness the groundbreaking play firsthand for free, but it will also be watchable via a live stream. People who can’t watch the live or live streamed performance shouldn’t fret, because the play will also be posted on YouTube October 14th. I personally am excited to see the end result. If Griffiths is correct, this play could revolutionize theater performances all around the world.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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