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‘Dearest Hollow Knight…’ An Epistolary of the Highest Admiration

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This letter was found buried amongst the private letters of Sir Benjamin McNeill the first, amateur gamer of not-so-great renown and gaming opinion-giver of modest baring. It is believed that it was penned just before he suffered from one of the most severe cases of thumb blistering ever recorded, due to over usage of the D-pad while obsessively playing Team Cherry’s Metroidvania game: Hollow Knight. Hence, rendering him inept at gaming for days. It is a truly tragic tale.

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June 23rd, 2017 ahk (after Hollow Knight)

Dearest Hollow Knight,

I pen these words with the utmost respect and admiration, to bare my soul to you, with regards to how I feel having basked in your presence for 50 glorious hours.

It has been merely three months since I last played you, yet it feels like your presence is ever at my side. Understand, dear Hollow Knight, that I have never been quite the same after having played you. I am as giddy as a school boy, who has just experienced his first video game and cannot help but cajole in reverie at being by your side, always.

Whenever I commence my laptop, I am graced with an image of you, your gracious and subtle art style, forever captured as my desktop background. Hollow Knight, my Dearest, you must understand, never have I been so completely enraptured in a games world, characters, music and gameplay, since Final Fantasy VII! Please pardon my outburst, but I never imagined, not in my wildest dreams, that a video game could ever affect me in this way, ever again. Yet you, Hollow Knight, have made it so.

Even attempting the most mundane of tasks from everyday life, such as acquiring goods from my local grocery store or walking along the London city streets to partake in the services offered by public bus, have become a constant reminder of you, Hollow Knight. While on these frivolous errands, via my earphones, I am graced by the majesty of your soundtrack. I have never been one for video game soundtracks outside of the act of gaming itself, yet yours has utterly enraptured me in its beautiful orchestral symphonies.

You see, Hollow Knight, I have forever been a fan of Metroidvania games. They have often served me as a wonderful distraction, hours spent exploring, discovering, upgrading and progressing throughout countless worlds such as: extra-terrestrial planets with Metroid, Arabian inspired magical worlds with the half Genie hero Shantae, enchanted blind forests with Ori or haunted demon filled castles in Castlevania. Yet, as truly great as these worlds are, none of them come close to the hours upon hours I spent within your mysterious, underground, insectoid kingdom, all but abandoned to madness and decay.

But Hollow Knight, I need to apologise to you. It has come to my understanding that I wronged you. Not so long ago, I penned together a list of my own making, grading and placing you on a top 10 list of best Metroidvania games, to be published within the World Wide Web. It hurts to say it now, but I only placed you as third. You must understand however, that I felt I couldn’t possibly place you ahead of Super Metroid, the game for which you quite possibly wouldn’t even exist! I also felt it strongly deplorable of me to even consider placing you ahead of Castlevania Symphony of the Night! A game that almost single handily solidified the genre from which you were born, not to mention one of my utmost favourite games of all time! Utter madness! Oh, Hollow Knight, what a fool I have been.

You see, Dearest Hollow Knight, I did not understand the importance you would come to have for me at the time. I was too blinded by the classics and past loves to understand that you truly deserved to be crowned as my number one. Over the months since penning that infamous list, you climbed your way up and engrained yourself in my brain as top of the list. Your stubbornness and refusal to let me go, got to me in the end! But you earned it Hollow Knight. By Jove, you earned it, goddammit!

I will be returning to you once more, fairest Hollow Knight, and surely, I will be forever after. You have come to be a must-have and must-play, that I will forever recommend to anyone who wants to listen. You will always be, now and forever, my GotY.

Yours Sincerely,

Sir Benjamin McNeill

Post Scriptum: Seriously though, Hollow Knight is f***ing awesome!

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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