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‘Dearest Hollow Knight…’ An Epistolary of the Highest Admiration

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This letter was found buried amongst the private letters of Sir Benjamin McNeill the first, amateur gamer of not-so-great renown and gaming opinion-giver of modest baring. It is believed that it was penned just before he suffered from one of the most severe cases of thumb blistering ever recorded, due to over usage of the D-pad while obsessively playing Team Cherry’s Metroidvania game: Hollow Knight. Hence, rendering him inept at gaming for days. It is a truly tragic tale.

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June 23rd, 2017 ahk (after Hollow Knight)

Dearest Hollow Knight,

I pen these words with the utmost respect and admiration, to bare my soul to you, with regards to how I feel having basked in your presence for 50 glorious hours.

It has been merely three months since I last played you, yet it feels like your presence is ever at my side. Understand, dear Hollow Knight, that I have never been quite the same after having played you. I am as giddy as a school boy, who has just experienced his first video game and cannot help but cajole in reverie at being by your side, always.

Whenever I commence my laptop, I am graced with an image of you, your gracious and subtle art style, forever captured as my desktop background. Hollow Knight, my Dearest, you must understand, never have I been so completely enraptured in a games world, characters, music and gameplay, since Final Fantasy VII! Please pardon my outburst, but I never imagined, not in my wildest dreams, that a video game could ever affect me in this way, ever again. Yet you, Hollow Knight, have made it so.

Even attempting the most mundane of tasks from everyday life, such as acquiring goods from my local grocery store or walking along the London city streets to partake in the services offered by public bus, have become a constant reminder of you, Hollow Knight. While on these frivolous errands, via my earphones, I am graced by the majesty of your soundtrack. I have never been one for video game soundtracks outside of the act of gaming itself, yet yours has utterly enraptured me in its beautiful orchestral symphonies.

You see, Hollow Knight, I have forever been a fan of Metroidvania games. They have often served me as a wonderful distraction, hours spent exploring, discovering, upgrading and progressing throughout countless worlds such as: extra-terrestrial planets with Metroid, Arabian inspired magical worlds with the half Genie hero Shantae, enchanted blind forests with Ori or haunted demon filled castles in Castlevania. Yet, as truly great as these worlds are, none of them come close to the hours upon hours I spent within your mysterious, underground, insectoid kingdom, all but abandoned to madness and decay.

But Hollow Knight, I need to apologise to you. It has come to my understanding that I wronged you. Not so long ago, I penned together a list of my own making, grading and placing you on a top 10 list of best Metroidvania games, to be published within the World Wide Web. It hurts to say it now, but I only placed you as third. You must understand however, that I felt I couldn’t possibly place you ahead of Super Metroid, the game for which you quite possibly wouldn’t even exist! I also felt it strongly deplorable of me to even consider placing you ahead of Castlevania Symphony of the Night! A game that almost single handily solidified the genre from which you were born, not to mention one of my utmost favourite games of all time! Utter madness! Oh, Hollow Knight, what a fool I have been.

You see, Dearest Hollow Knight, I did not understand the importance you would come to have for me at the time. I was too blinded by the classics and past loves to understand that you truly deserved to be crowned as my number one. Over the months since penning that infamous list, you climbed your way up and engrained yourself in my brain as top of the list. Your stubbornness and refusal to let me go, got to me in the end! But you earned it Hollow Knight. By Jove, you earned it, goddammit!

I will be returning to you once more, fairest Hollow Knight, and surely, I will be forever after. You have come to be a must-have and must-play, that I will forever recommend to anyone who wants to listen. You will always be, now and forever, my GotY.

Yours Sincerely,

Sir Benjamin McNeill

Post Scriptum: Seriously though, Hollow Knight is f***ing awesome!

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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Gaming

ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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