Gaming
The Mummy Demastered Looks Better Than Its Source Material
Should I be concerned or excited The Mummy Demastered, a game based on the 2017 The Mummy movie that stars Tom Cruise, looks better than the movie? I mean, yea, the movie sucks (by all accounts its actually worse than the latest Transformers movie, and that’s saying something), but I did not expect this level of quality from a licensed video game based on a movie, especially a bad movie.
Judging by the trailer, The Mummy Demastered will be a 2D Metroidvania game that pits players against all manner of giant insects and arachnids, zombies, and flaming skulls reminiscent of DOOM‘s Lost Souls. Even though the game is supposed to take place in “the cursed streets of London,” players will also explore sewers, catacombs, forests, subway tunnels, and even giant clock towers with big gears players ride to ascend the tower. It’s all very Castlevania in the best way possible.
Normally, I would be skeptical of any video game studio that creates a licensed game based on a (bad) movie, but The Mummy Demastered is being developed by Wayforward, the company behind cult classics such as the Shantae and Switch Force! franchises, as well as remakes of beloved games, including Double Dragon Neon, A Boy and his Blob, and DuckTales: Remastered (woo-oo). Wayforward is the “champion of pixel art,” acknowledged Austin Ivansmith, director of The Mummy Demastered, in an interview with Polygon, so I have some very high hopes for the game. But don’t take my word for it, as Ivansmith explained how the game sets itself apart from other Metroidvania games by turning the tried-and-true death mechanic on its head. Instead of staring the immortal movie protagonist Sergeant Nick Morton, The Mummy Demastered features a generic soldier in riot gear, and every time the character dies, the player takes control of a new soldier and is sent back to square one like a rogue-like game, i.e., the player loses all of their equipment and upgrades. This mechanic forces the player to hunt down the resurrected corpse of the previous soldier and kill it if he or she wants to retrieve the lost equipment. While this mechanic seems similar to the death mechanic in ZombiU/Zombi, The Mummy Demastered sets itself apart by giving the shambling corpse access to all of the equipment, including weapons and health upgrades, to transform it into essentially the toughest enemy in the game. Sure, it seems like an almost unfair challenge, but that’s the point, and it’s not unlike the overwhelming challenge that attracts gamers to Dark Souls and other Souls-like games.
I am excited for the release of The Mummy Demastered, which is “coming soon” to PlayStation 4, Steam, Xbox One, and Nintendo Switch.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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