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The Disaster Artist, a Movie Based on a Book About the Best Worst Movie Ever Made

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Many people might not be familiar with the name Tommy Wisseau, but those who are, both love and hate the man thanks to his beautiful disaster known simply as The Room. The movie defies description (but that didn’t stop Internet personalities such as The Nostalgia Critic and I Hate Everything from trying) and is widely considered a “so bad it’s good” film. A book that retells the making of The Room was written back in 2013 and won several awards. Now, reality has come full circle, as The Disaster Artist, a movie based on this very book, will grace movie theaters this December.

The trailer that was released yesterday focuses on James Franco’s (Spider-Man, This Is the EndThe X-Files) portrayal of Tommy Wisseau and his inability to remember the lines he wrote for the script. These lines are none other than the iconic, “I did not hit her. It’s not true. It’s bullshit. I did not hit her. I did ‘naaaht.’ Oh, hi Mark.” that are ingrained into the minds of everyone who has ever seen or heard of The Room. The trailer ends with Franco/Wisseau finally remembering the words and giving a performance emblematic of Wisseau’s “acting,” and the other actors/staff members on set do not know how to react. At first, they clearly think Franco/Wisseau’s delivery is the worst in movie history — even worse than those in Plan 9 from Outer Space or Troll 2 — but then the actors and staff members are overcome with the realization that Franco/Wisseau finally remembered his lines after what is implied to be several hours, so everyone celebrates.

In addition to James Franco, Dave Franco (21 Jump Street, Now You See Me, BoJack Horseman), Seth Rogen (This Is the EndThe InterviewSuperbad) and Zac Efron (BaywatchHigh School MusicalRobot Chicken) star in The Disaster Artist. Even Greg Sestero, co-author of the original book and one of the actors from The Room, will appear in The Disaster Artist.

Judging by the trailer, The Disaster Artist will be a fun movie. Even if the events portrayed are embellished, odds are audiences won’t be disappointed with the final product, especially if they have already seen or know about The Room.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years

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Activision has recently announced the establishment of a new studio, Elsewhere Entertainment, located in Warsaw. The studio has been entrusted with the exciting challenge of creating a groundbreaking AAA franchise that will captivate players with its immersive storytelling and innovative gameplay. A significant number of employees were let go by the large corporation after the completion of Microsoft’s acquisition of Activision Blizzard King earlier this year.

According to IGN, Activision made the announcement in a blog post, sharing that the team will be based in Poland with additional resources in the US. The studio has assembled a team of highly skilled individuals who have worked on acclaimed titles such as The Last of Us, Uncharted, The Witcher, Destiny, Far Cry, and Tom Clancy’s The Division.

Activision’s response to IGN’s request for a studio logo or official artwork was rather unconventional. Instead of providing the requested materials, they sent over the Cambridge University dictionary definition of the word “elsewhere.”. However, with a discerning eye, one may catch a glimpse of something lurking in the background. The publication acknowledges that, whatever it may be, it has no connection to Call of Duty. Elsewhere Entertainment has been granted full access to Activision’s extensive resources and cutting-edge tools, enabling them to further enhance their production and development capabilities. We may have to wait a while before we find out what they have in store for us.

Curious about Activision’s latest venture, Elsewhere Entertainment? Opening a new studio after numerous layoffs—is it a tasteless move or simply another harsh reality of the video game industry? Feel free to share your thoughts in the comments section below.

 

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Rockstar Co-Founder Dan Houser is currently working on the development of an exciting new ‘Open World Action-Adventure’ game

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Last year, we reported that Rockstar co-founder Dan Houser had launched a new studio called Absurd Ventures, with the aim of developing original IP for all platforms and formats. The new outfit has recently started development on a game that boasts top-notch combat and third-person action in a variety of game modes.

This information is available, as Eurogamer discovered, from a recent job listing on the developer’s website. The company is looking for more people to join their team and contribute to an “open-world action-adventure game.”. According to Eurogamer, it seems that the project they are working on is still in its early stages. They are currently in the process of hiring for important positions like lead designer, lead gameplay designer, art director, and technical director.

Absurd Venture is dedicated to crafting immersive narrative experiences across a wide range of mediums, such as games, animation, books, graphic novels, live-action, and scripted podcasts. Their mission is to create captivating worlds, compelling characters, and engaging stories that span diverse genres. The former vice president of writing at Rockstar, who co-wrote both Red Dead Redemption games, has recently joined the studio. Additionally, Lazlow Jones, a former writer and producer at Rockstar, has also come on board.

Are you eagerly anticipating what Absurd Ventures has in store for us in the coming years? Feel free to share your thoughts in the comments section below.

 

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Assassin’s Creed Shadows, the physical version, requires an online connection for installation

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Players who choose to go with a physical copy of the recently announced Assassin’s Creed Shadows will need an Internet connection in order to finish the installation. This is unlikely to pose a problem for most Ubisoft fans, but it does align with a trend that is worth mentioning. It follows a requirement that was initially introduced in 2023’s Avatar: Frontiers of Pandora and will also be the case with the upcoming Star Wars Outlaws.

As reported by VGC, pre-orders for the game are now available, and a notice on the front box art at retailers such as Best Buy and GameStop states: “Internet connection is necessary for game installation.” For Avatar, players had to install a day-one patch before being able to start the game. However, both Shadows and Outlaws come with a warning prominently displayed on the front of the box.

The lack of a clear explanation for this requirement raises concerns about the long-term preservation of the game, particularly if the servers are eventually shut down. In December, Ubisoft made the decision to delist the original The Crew, effectively ending its run. This unfortunate event may not be the last time we see a game meet a similar fate.

What are your thoughts on Ubisoft’s requirement of an online connection for the installation of its flagship games? Feel free to share your thoughts in the comments section below.

 

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