Connect with us

Gaming

Want to Catch a Legendary Pokemon? The Silph Road Recommends These Powerhouses

blank

Published

on

blank

Pokemon GO Fest starts tomorrow, and the legendary raids that feature Pokemon such as Lugia and Mewtwo will soon follow. Most trainers are excited, and while some are content to just wait patiently, others are being proactive and posting advice on how to fight these super-powerful Pokemon. The Silph Road’s reddit page, arguably the biggest and most trusted name in Pokemon GO tips and leaks, currently features an in-depth post on which Pokemon players should use while battling legendaries. And I do mean in-depth; I’ve seen strategies for conquering World of Warcraft raids and dungeons with less detail. Pages such as this make me proud to be a Pokemon GO player. I highly recommend reading the full post, but here’s a quick rundown of the Pokemon considered to be the best “legendary counters.”

1. Tyranitar

Tyranitar

Easily one of the most powerful non-legendaries in the game, I expected nothing less from this Godzilla-inspired beast of a powerhouse. As a Rock/Dark-type Pokemon, Tyranitar covers almost all of the type-weaknesses of Gen 1 and 2 legendaries with a combination of Dark and Rock-type attacks, except for Suicune and Raikou. Tyranitar hits like a truck and probably could be hit by one without flinching. The list recommends the moves Bite Stone Edge, and Crunch.

2. Golem and Omastar

Golem

Rock-type Pokemon seem to dominate the top positions of this list, but that’s what happens when most of the legendaries are weak against Rock-type attacks. Unlike Tyranitar, Golem and Omastar can specialize in only Rock-type moves, which potentially push their damage output through the roof but leaves them out in the cold against Psychic-type legendaries, i.e., Pokemon weak to Tyranitar’s Dark-type attacks. Furthermore, an Omastar with Water-type moves can counter fewer legendaries than one with Rock-type attacks. While Golem and Omastar can potentially deal more damage than Tyranitar, they aren’t at the top of list is because Tyranitar has more survivability. The list recommends the moves Rock Throw, Rock Edge, Rock Slide, and Rock Blast.

3. Jolteon

Jolteon

Well, this was a surprise, a Pokemon that isn’t a Rock-type high up on a list of recommended legendary counters. Apparently, this glass cannon of an Electric-type works well against legendaries since most of them are Flying-types. That, and Jolteon is more effective against Suicune than Grass-type Pokemon. Normally, Pokemon such as Exeggutor and Victreebel would do well against a Water-type such as Suicune, but some of Suicune’s moves can devastate Psychic and Poison-types, and since Grass Pokemon usually have these secondary types, well, you get the idea. The list recommends the moves Thunder Shock and Thunderbolt.

4. Scizor and Houndoom

Houndoom

Why does this recommend Scizor and Houndoom? They aren’t very powerful, and they go down fairly easily. Well, turns out their moves tend to be super-effective against Psychic-types. Most of the Pokemon high on this list are only effective against flying legendaries, which leaves the more powerful legendaries, i.e., the psychic ones, unchallenged. While trainers probably wouldn’t want a Scizor or a Houndoom to fight Moltres, they will need them to quickly take down a Mewtwo or Celebi. The list recommends the moves Fury Cutter and X-Scissor for Scizor and Snarl and Foul Play for Houndoom

5. Dragonite, Flareon, and Vaporeon.

Dragonite

And here we are, the bottom of the barrel of some of the very best in Pokemon GO. Normally, Dragonite, Vaporeon, and Flareon are nothing to sneeze at, but in a raid battle where high-damage output is king, these Pokemon might be better left as backup fighters. Vaporeon and Flareon are understandable, since Vaporeon has a decent amount of health, and its Water-type moves cut through Fire-type legendaries, and Flareon’s Fire-type moves destroy Ice-types like Articuno — but what about Dragonite? It doesn’t have any moves that are super-effective against legendaries. Unlike every other entry on the list, Dragonite is recommended on stats alone; it is, after all, a pseudo-legendary and second only to Tyranitar in terms of power, legendaries notwithstanding. Also, Dragonite is a Dragon-type Pokemon, so it’s resistant to almost every attack a legendary can throw at it, which makes Dragonite a decent combatant against almost every single legendary. Except for Articuno. Don’t ever try to challenge Articuno with a Dragonite. The list recommends the moves Water Gun and Hydro Pump for Vaporeon; Fire Spin, Overheat, and Flamethrower for Flareon; and Dragon Tail, Hurricane, and Outrage for Dragonite.

 

The list recommends players spend as much stardust and candy as possible on the above Pokemon, but if players don’t have them they shouldn’t worry, especially if they team up with trainers who have these Pokemon. As long as gamers remember to have fun and keep type-advantages in mind, they should be fine.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

blank

Published

on

blank

As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

Continue Reading

Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

blank

Published

on

blank

You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

Continue Reading

Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

blank

Published

on

blank

Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

Continue Reading

Trending