Gaming
GUTS, the Upcoming Gory, Health Bar-Less Fighting Game, Has a Demo
Fighting games tend to follow an extremely specific formula: two characters enter a ring and punch, kick, and throw each other until one of them goes down. This formula has remained almost untouched since the 80s, and while some fighting games try to add unique features and mechanics, such as tagging in allied fighters or full-3D arenas, the base mechanics have almost always remained the same. Not even Super Smash Bros. deviates very much from the standard fighting game formula. However, the upcoming game GUTS (which stands for Gory Ultimate Tournament Show) tries its own spin on fighting games, one that would make the Black Knight from Monty Python and The Holy Grail proud. Oh, and GUTS also has a playable demo that gamers can download to see if they like this spin. Warning: this article is NSFW. Read at your own risk.
GUTS, produced by Flux Game Studio, is described as “a hilarious ultra-violent Tarantino-style over-the-top game where players must dismember each other.” GUTS uses a health bar-less health system that forces players to cut off all four of their opponent’s limbs to win. Each character has his or her own “GUTS Move,” an unblockable attack that rips off an opponent’s limb, and each stage also features numerous (hilariously oversized) hazards and traps that dismember any character they touch. And yes, since dismemberment is the main feature of this game, GUTS is as gory and bloody as you imagine. Blood splatters everywhere, but no matter how many limbs a character loses, he or she can still fight and will not die. This is GUTS, after all, not Mortal Kombat.
Since GUTS is “Tarantino-style,” the characters and story are just as over-the-top as the blood and action, if not more. The game will release with nine characters, and each one is crazier than the last. Standouts include a priest who practices the religion of bodybuilding, an obese princess who has never lost an eating contest, a psychopathic artist who uses blood as paint, and an evil robot who contually tries to destroy humanity but always fails due to a lack of common sense. The worldbuilding and storytelling is up there with the likes of Idiocracy; it’s stupid, but it’s a surprisingly smart and clever kind of stupid.
GUTS might not release until October 31st, but gamers who are morbidly curious about the game can download the demo on the Steam page and start dismembering. You know what they say, “No GUTS, no glory.”
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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