Gaming
Hideo Kojima has NOT been Wasting Time or Money in Death Stranding

A few days ago, there was a new trailer released for the upcoming Hideo Kojima game, Death Stranding. One of my peers made a careful analysis about the trailer and overall, the hype has increased. However, there was a point where I mentioned one of my concerns about the game on Twitter.
It seems like Hideo Kojima has been getting claims like these or even more aggressive as of late. A series of criticism towards him has been overshadowing the high expectations the game has. The creative responded to a few of them in regards to the game’s current state and ensured that development has been healthier than he expected.
Now, during an interview with IGN, Kojima talked about the developments of Death Stranding and what he aims to do in terms of innovation. “One of the themes of this game is life and death. So I want people to realize that when they die in the game, that isn’t the end.” Said Mr. Kojima.
Basically, what Kojima aims to do in regards to death is to put players in a position with Rogue-Like elements. While death may not pull you out of the game, it will acknowledge that you died. As such, it will be playing a very important role in the development of the game’s story.
Now, what troubled Kojima was the fact that 2017 saw a lot of roadblocks in the development. The SAG-AFTRA strike was taking place and there was not much Kojima could do about it. However, he also talked about the people who criticized his work so far.
“I’ve been reading a lot on the internet of people saying I’ve spent the last year just traveling around and having fun. A lot of people saying I’m wasting time and money. But that couldn’t be further from the truth.”
Now, here are some tweets I made in regards to this situation:
Correct me if I'm wrong here @Somecallmejon but have we ever seen any actual gameplay of Death Stranding? … @PaulTassi ? Someone? Give me some reason to care about this game besides the cinematics? #TheGameAwards
— Ule Lopez (@UleTheVee) December 8, 2017
(Someone might come at me after what I've said). Mr. @HIDEO_KOJIMA_EN , I love your work. Really, I do. But I just wonder where the gameplay in your game is. I don't think you're wasting your time, not at all. I just want to know what kind of game I'll be purchasing.
— Ule Lopez (@UleTheVee) December 14, 2017
The problem I had with Kojima was that he never showed gameplay proper in Death Stranding. However, knowing now that there were a lot of troubles in development at least this year brings things into perspective.
Let’s remember that game development is a complex process and it won’t be any faster if people bother the creators about it. So hey, I got my explanation, so we’ll have to see what Mr. Kojima has in store for Death Stranding.
Consoles
On May 23, Miasma Chronicles oozes onto the PS5

We have been keeping an eye on the game Miasma Chronicles from the creators of Mutant Year Zero for a while now. We now know when it will be released, and it will be on May 23, 2023, on the PS5.
Being outnumbered all the time, mastering the art of the ambush will be crucial to surviving, and whatever advantage you can get will be needed. You can view a different, more condensed glimpse of gaming above and below.
How do you feel about the Miasma Chronicles? You played Mutant Year Zero, right?
Consoles
Fans of Final Fantasy 16 disagree as new debate over the squeeze gap begins

Fans of Final Fantasy have been disputing for decades over a variety of topics, such as whether game VIII is the finest or which one contains the best minigames. But something fresh has the community in a tizzy, and this time it’s a 19-second trailer for the upcoming Final Fantasy XVI that’s energizing fans along with the reappearance of certain well-worn and recognizable talking points.
主人公クライヴの相棒、トルガルをご紹介🐺Part2
探索の心強い味方!ボタンひとつで誘導してくれます。『ファイナルファンタジーXVI』
🔔予約受付中🔔https://t.co/6BciWXOPkt #FF16 pic.twitter.com/KmsisjJbbY— FINAL FANTASY XVI (@FF16_JP) March 22, 2023
If it weren’t for the fissure that protagonist Clive skillfully navigates in the video, this narrative might have been about Torgal, a great canine companion. That’s right, we have returned to the discussion of the Squeeze Gap, the most heinous error in game design (in the eyes of some fans).
Others pointed out that you can see through the gap that this is an intentional design choice and does not, in fact, hide a loading screen. In the colorful comments section of the aforementioned Tweet, some people complained about the inclusion of yet another Squeeze Gap on current-gen PCs.If you have nothing better to do, follow us down the rabbit hole of quote-retweets.
Sincerity be damned, we don’t really care either way, but it is odd for Square Enix to release an official promo for a highly anticipated game that shows half of a character squirming through a small space.As always, the music is spot on; praise where praise is due. On June 22, Final Fantasy XVI will debut for PlayStation 5.
What do you think of the squeeze gaps generally and the squeezegate incident specifically?
Consoles
Sony was named the top video game publisher of 2022 by Metacritic

In order to decide which publisher published the best games, Metacritic calculates ratings for all the games that were released in the previous calendar year. The website that collects review ratings for all popular media has done the math, and Sony Interactive Entertainment came out on top for 2022.
Yes, Sony’s first-party initiatives from the previous year allowed it to “no issue” claim the top spot on Metacritic’s list. The 2022 release schedule for the platform holder averaged 85.6 points overall, with all of its PC ports scoring in the website’s “green score” range.
The business did indeed have a successful year in 2017. We had a fantastic trio of original games: God of War Ragnarok, Gran Turismo 7, and Horizon Forbidden West, all of which were of very high caliber. But in addition to that, the firm also launched The Last of Us: Part I and a number of PC ports, including God of War, Marvel’s Spider-Man, and Uncharted: The Legacy of Thieves Collection, all of which received positive reviews from critics. MLB The Show 22 had the lowest metascore of any Sony game last year, according to Metacritic, but it still earned a respectable 77.
According to Metacritic, these are the top 10 publishers for 2022:
- Sony Interactive Entertainment
- Paradox Interactive
- Activision Blizzard
- Focus Entertainment
- Take-Two Interactive
- Capcom
- SEGA
- Annapurna Interactive
- Humble Games
- Devolver Digital
If you’re interested, you can view the complete summary at this link. How do you feel?
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