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Star Citizen Developers Sued by Crytek

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If you want my position regarding Star Citizen, it’s a game I have been putting to the backlog for a while. However, I have heard that this is a very interesting simulation game so I won’t harp on it. However, it seems like Crytek wants to get their engine back and so they have sued the developers.

Crytek, maker of the CryEngine game engine, is suing the team behind Star Citizen for breach of contract. This lawsuit, filed in U.S. district court in California, has the potential to disrupt development of a game that is already more than five years in development and has yet to deliver on many promises to its backers.

Now, the very reason why Crytek is doing this because they think the developers at Cloud Imperium Games are using CryEngine 3 without authorization. According to Polygon, in December 2016, CIG and RSI said they were moving off of CryEngine 3 in favor of Amazon’s Lumberyard product.

The problem comes when you analyze the game itself according to the guys at Crytek. The complaint filed at Cloud Imperium Games mentions that there are lines of code in the marketing material itself from the third edition of CryEngine.

Now, this isn’t the entire gist of the lawsuit. Squadron 42 and the Star Citizen Persistent Universe both use the same code. In other words, Crytek says that constitutes using the engine twice and represents a further breach of contract.

Crytek is asking for direct damages, indirect damages and a permanent injunction to prevent CIG and Roberts Space Industries “from continuing to possess or use the Copyrighted Work.” However, it seems like the people at CIG aren’t going to have any of it.

A spokesperson from CIG told Polygon that they are aware of the complaint Crytek filed. However, CIG hasn’t used the CryEngine for some time since the Amazon Lumberyard shift. Thus, it makes the complaint meritless according to CIG and RSI.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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Before the DLC comes out, the Big Elden Ring update adds new features and fixes the game’s balance

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There will be an update for Elden Ring next week that sounds pretty important. The patch will come out on June 20, right before Shadow of the Erdtree goes live on June 21. “New features” and “balance adjustments” are what FromSoftware says the update will have.

Luckily, the developer went on to give more information. We went ahead and put them all together in the patch notes below:

New parts of inventory:

  • Items that were just gained will have a “!” next to them
  • There is now a new tab called “Recent Items” that lets you look at items that you just got

What’s new in Summoning Pool?

  • Now, active summoning pools will follow you to NG+
  • The newly added Map Functions Menu now lets you turn on and off individual summoning pools
  • When you use the Small Golden Effigy, it will only choose active Summoning Pools

All new hairstyles:

  • The game now has five more hairstyles to choose from. You can choose them when you make your character, with the Clouded Mirror Stand, or with Rennala’s Rebirth feature.
    FromSoftware also says that the patch will have extra features that aren’t listed here. I hope they’re a pleasant surprise!

Would you like to see any of these changes made? Are you still excited about Shadow of the Erdtree? Get ready by reading the comments below.

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