Gaming
Switch Sales Reach 5 Million In Japan; Splatoon 2 Easily The Top-Selling Switch Game

Nintendo’s Switch console has been a big hit in the states, but it’s no slouch overseas, either. One place it’s really lighting things up is in Japan, where the console has just surpassed a truly impressive sales milestone. Famitsu sales data has revealed that the console has surpassed 5 million units sold since the March 3rd, 2017 launch.
These are huge numbers considering that the console is only a year and a half old, with the sale’s easily eclipsing that of the Wii U. As for what the best-selling games for the console are, they are certainly in a different order when compared to the best-selling games in the states. The top 5 best-selling Switch games are the following:
Splatoon 2 – 2,621,928 units sold
Super Mario Odyssey – 1,788,228 units sold
Mario Kart 8 Deluxe – 1,738,502 units sold
The Legend of Zelda: Breath of the Wild – 1,065,780 units sold
Kirby: Star Allies – 591,721 units sold
It’s really surprising to see that Splatoon 2 is the best-seller here, especially seeing that it takes the top spot by nearly 1 million units sold. The game is definitely a bigger hit in Japan than it is elsewhere, though that’s not to say that it hasn’t found success in other regions. However, the likes of The Legend of Zelda: Breath of the Wild and Super Mario Odyssey are simply juggernauts that are hard to match elsewhere.
As for what games could break into this top five list in the near future, Pokemon Let’s Go Pikachu & Eevee and Super Smash Bros. Ultimate are two games that are sure to light up the sales charts later this year. The former is the first time a main series installment has appeared on a home console, and the latter is shaping up to be the most feature-packed installment in the critically-acclaimed fighting series.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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