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PlayStation Awards 2018 Winners Revealed; Monster Hunter: World Dominates

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PlayStation Awards 2018

The 2018 PlayStation Award winners have been revealed by Sony Interactive Entertainment Japan Asia. For those unfamiliar with the awards, it’s an annual awards show that rewards PlayStation games solely on sales. As a result, the winners end up typically looking a lot different than most other gaming awards show winners.

Without further ado, the following are the winners by category (via Gematsu):

Quadruple Platinum Prize

Software titles with an accumulated shipment quantity (including download quantity) of over four million copies.

  • Monster Hunter: World (Capcom)

Platinum Prize

Software titles with an accumulated shipment quantity (including download quantity) of over one million copies.

Gold Prize

Software titles with an accumulated shipment quantity (including download quantity) of over 500,000 copies.

  • Call of Duty: WWII (Sony Interactive Entertainment)
  • God of War (Sony Interactive Entertainment)
  • Gran Turismo Sport (Sony Interactive Entertainment)
  • Jikkyou Powerful Pro Yakyuu 2018 (Konami)
  • Marvel’s Spider-Man (Sony Interactive Entertainment)
  • Pro Evolution Soccer 2018 (Konami)
  • Super Robot Wars V (Bandai Namco Entertainment)

PlayStation Network Award

The top three network sales titles were awarded. (Between October 1, 2017 and September 30, 2018.)

  • FIFA 18 (Electronic Arts)
  • Fortnite (Epic Games)
  • Monster Hunter: World (Capcom)

Users Choice Prize

The top 10 titles voted by Japan and Asia users were awarded. (Released between October 1, 2017 and September 30, 2018.)

  • Assassin’s Creed Odyssey (Ubisoft)
  • Dark Souls Remastered (From Software)
  • Detroit: Become Human (Sony Interactive Entertainment)
  • Dragon Quest XI: Echoes of an Elusive Age (Square Enix)
  • Fortnite (Epic Games)
  • God of War (Sony Interactive Entertainment)
  • The Legend of Heroes: Trails of Cold Steel IV ~The End of Saga~ (Nihon Falcom)
  • Marvel’s Spider-Man (Sony Interactive Entertainment)
  • Monster Hunter: World (Capcom)
  • Yakuza: Kiwami 2 (Sega)

PlayStation VR Special Award

Three titles that have contributed to PlayStation VR were awarded. (Released between October 13, 2017 and September 30, 2018, excluding last year’s winning titles.)

  • The Elder Scrolls V: Skyrim VR (Bethesda Softworks)
  • Gran Turismo Sport (Sony Interactive Entertainment)
  • No Heroes Allowed! VR (Sony Interactive Entertainment)

Indie & Developer Award

Three titles that have contributed to the expansion PlayStation were awarded. (Released between October 1, 2017 and September 30, 2018, excluding last year’s winning titles.)

  • Abzu (Giant Squid)
  • Dead Cells (Motion Twin)
  • Ultimate Chicken Horse (Clever Endeavour Games)

So, the big winner this year is Monster Hunter: World, which is something that I doubt many thought they would have been saying at this time last year. It was the first time the series has released on consoles in quite some time, and the game was both a big critical and commercial success for Capcom.

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The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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