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Another Five Nights At Freddy’s 4 Teaser

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FNAF 4 Chica

Another day, another teaser image for Five Nights At Freddy’s 4. Scott Cawthon put the image up on his website earlier today. This time, it’s Chica and her creepy little cupcake.

For the uninitiated, over the past few months the creator of the Five Nights At Freddy’s games has been teasing us about the series’ fourth installment with a series of images. The first was nothing more than an image of Freddy’s hat, followed by the same image with the hat missing. Fans interpreted this to mean Freddy was back, and they were proven correct a couple of weeks ago when Cawthon uploaded an image confirming that there was indeed another game coming to the Five Nights At Freddy’s series.

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Dubbed “The Final Chapter,” Five Nights At Freddy’s 4 is presumably scheduled for release on Halloween. Following this initial creepy image of the weird-looking Springtrap-Golden Freddy hybrid, Cawthon put up another image last week.

Five Nights At Freddy's 4

It was unclear at the time whether or not the animatronic featured above was Springtrap or Bonnie (the image is so dark and blurry all we can really tell is that it’s a rabbit of some kind), but with the release of a Chica image, it seems likely it was Bonnie after all, and presumably the next image will feature Foxy or Freddy.

Scott Cawthon’s made it clear he enjoys hiding little hints inside his work, and these images are no exception. All of the Five Nights At Freddy’s 4 related images have shown the word “NIGHTMARE” when brightened. The HTML of his website has also featured the numbers 8 and 7 interspersed randomly through the code. It’s assumed this is referring to the “Bite of ’87’, the incident where one of the animatronics bit a child at the restaurant.

FNAF 4 Chica Bright

So what is there to take from this latest image? Well, Chica has three rows of jagged teeth now, so that’s lovely. The cupcake also looks sufficiently terrifying. The main message to take away from all of this seems to be that the fourth game will focus on the Bite of ’87 – specifically, which of the original four animatronics was responsible for it.

Oh yeah, and it’s all going to be a nightmare. Apparently.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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