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Witcher 3 is widely regarded as one of the greatest RPGs ever released. It is ranked among classics like Skyrim, Dragon Age: Origins and Baldurs Gate. Witcher 3: Wild Hunt was when the, then small, Polish Developer CD Projekt Red really struck gold. They seem set to follow that success up with Witcher 4.

Based on the best-selling book series by Polish Author Andrzej Sapkowski, the Witcher series follows the story of Geralt of Rivia. Geralt is a monster hunter imbued with  incredible training and some pretty brutal body modifications.  Geralt travels the world ridding it of the monsters that plague the land. For a price of course.

Geralt of Rivia

 

CD Projekt have released three Witcher games in total. Witcher 3 is one of most critically acclaimed video games of all time. The DLC Blood and Wine has already added around 20 hours of new content to an already great game. Of course, Gamers are gamers and that means that even this is not enough and there are already cries for more. Adam Kicinski, CEO of CD Projekt has previously said that it wouldn’t be fair to the fans of the Witcher games to stop making them. Adam said during an interview with a Polish TV station, that while they want to give the series some time to rest there will be a Witcher 4.

Witcher 3 may have been the end of Geralt’s tale but thankfully it is not the end for the Franchise. A new hero will take up Geralt’s mantle and thankfully there are a whole host of fascinating characters to choose from, so fans won’t be left disappointed. I’m personally hoping that Ciri will take her rightful place on the center stage.

Sadly it seems that we will likely have to settle in for the long haul before we find out who will take Geralt’s place.CD Projekt is currently working on the much anticipated (and mysterious) Cyberpunk 2077. With everyone busy on that we will be probably not see Witcher 4 until 2018 or 2019 at the earliest.

It looks like we’re in for a long wait before we get to dive back into Sapkowski’s world again. I think I’m going to pass the time by reading the saga.

 

You'll find me wandering around the Science sections mostly, excitedly waving my arms around while jumping up and down about the latest science and tech news. I am also occasionally found in the gaming section, trying to convince everyone else that linux is the future of the computer gaming.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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