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Horizon Zero Dawn released to critical acclaim and consumer success but why did it succeed. My best guess would be the theme of the game.

The general theme for Horizon Zero Dawn is a fairly original one. No game before has had you play a cave woman in a post- apocalyptic United states who fights robotic dinosaurs. When the first trailer for the game dropped, it shocked the world with its ambition and new ideas. While the game play borrowed heavily from Ubisoft games such as Far Cry and Assassins Creed, the story is what made this game so unique.

The first few hours we spend with Aloy are some of the best experiences I’ve had with gaming. The sense of discovery was so profound and refreshing it made the game stand out immediately. We are put into the shoes of a little orphan girl who doesn’t really know who she is and why everyone around her treats her like a rabid animal. As we watch Aloy grow and become the hero that we know we can get behind, we discover what it might be like to be in that position and that’s what this game did so perfectly.

After spending 30 hours with the game, collecting every collectible, do every side quest and discovering every location I can say without a doubt that it is truly one of if not the best open world games to every be released. The combat, though unoriginal, is fun and interactive. The enemy designs are some of the best I have ever seen. All of the weapons feel useful and are a blast to use.

All of this adds up and as I came to the conclusion of my time with Horizon Zero Dawn, I became sad. I had learned so much about the world and its inhabitants but all good things must come to an end. Thankfully the game doesn’t over stay it’s welcome and ends at the most opportune time. With the ending alluding to a sequel, I’m overjoyed at the thought of more journeys with Aloy and I can’t wait.

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I'm a big guy from a small town who adores the video game industry. It's been my dream since i was very small to work in it and im glad i finally get to do that. My favorite games include MGS, Last of us and God of War 3.

Gaming

“Really pleased” with Sea of Thieves PS5 sales, Microsoft

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After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

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The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

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The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

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The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

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Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

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