For the last few days the beta version of the card game Gwent has been available to download for free on PC, Xbox One and PS4.
For those who don’t know, Gwent is a card based game that was present within The Witcher 3. If you so desired, you could challenge various NPCs around the world and even follow a number of side quests all revolving around games of Gwent. It was entirely optional, but many players became rather addicted (me included) as it was a fun, tactical card game, not to mention a real challenge to any completionists, due to the sheer number of cards that required collecting.
Fast forward to the present and CD Projeckt Red have chosen to make an entire spin-off game purely based on Gwent.
The game starts with a tutorial which serves as a healthy reminder of the rules for those who played the game before, but also a well- explained tutorial for beginners. The premise of the tutorial involves Ciri and Geralt playing Gwent together in an inn. Voiced by the original cast, Ciri is reminding Geralt ( you, the player) of the rules of Gwent, creating a fun back and forth between the two, which is a nice little treat for fans of the series.
The game plays the same way as it did in the original. You hold a set of ten cards, most of which are separated into three main categories: Melee, Ranged and Siege (there are a number of special cards that don’t fall into any category). These categories encompass the three rows on the table where the cards can be placed. Most of the cards have numbers on them. Each time you place one on the table, the number of that card will be added to the main score situated on the left-hand side, a tally of sorts. The goal is simple, have a higher number than your opponent to win. The game is played in three rounds, of which you must win at least two. The ten cards received at the beginning are the only ones you’ll have throughout, so you must play tactically. If you use all your cards to win the first round, you will have nothing for the second one. This means you need to judge when it’s best to pass a round and save on cards, hence, giving the game a tactical edge.
So how does the game differ from the original?
One of my main concerns before playing this iteration of Gwent was, after the many hours of playing the original in The Witcher 3, why would I want to start all over again? Well, firstly, all the cards look aesthetically different. The four main classes are back, with all new and more detailed illustrations. But the difference isn’t only aesthetic, more cards have abilities too, meaning the cards do more than just up your overall score when placed. This gives the game a bit more depth, making me want to get reinvested and rediscover it all over again.
Of course, the game comes with all the usual tropes you find with online card games. There’s a single player campaign where you can practice or play some challenges. There is a shop where you can purchase packs of cards for real money or in game money earned by wining matches. There is a deck builder where you can create your perfect deck and a card creator, where you can use meteorite powder (once again bought or earned) to create your own cards.
Of course, the biggest selling point of this new Gwent, is the multiplayer. You can test your Gwent skills against real players and there’s a fair number of gamers out there eager to do so. So far I’ve had no problem finding worthy opponents. You can play either casual matches or ranked. Needless to say, it is a real joy, after hours on end of playing against NPCs in The Witcher 3, to finally play against other real online players.
Whether you’ve played it before or if you’re a newcomer who may be suffering from, say, a bit of Hearthstone fatigue, Gwent is certainly a card game worth putting time into. The one downside I found was that the AI tends to play more aggressively, giving all it’s got in the first round, rather than playing tactfully, which the game prides itself on. However, this is something that I’m sure can be tweaked before the final release and as stated above, the real draw, in my opinion, is the multiplayer anyway. Hopefully, CD Projekt Red are planning on releasing Gwent on IOS and Android. Once that’s done, it will be hard to keep me away.
PAYDAY 3 Developer Announces D&D Live Service Multiplayer
The Starbreeze cooperative multiplayer game Project Baxter is expected to follow PAYDAY. The official Dungeons & Dragons logo is on Starbreeze. However, we do not expect the studio to revere RPG settings like Larian did with Baldur’s Gate 3.
Starbreeze will develop and publish Project Baxter in 2026 for all major platforms. The company says it “will carry the signature Starbreeze game cornerstones of cooperative multiplayer, lifetime commitment through a Games as a Service model, community engagement, and a larger than life experience.”
Forgive the skepticism, but PAYDAY 3, Starbreeze’s latest release, lagged behind due to server issues that the CEO had to apologize for, taking two months to release the heist shooter’s first patch. It’s a disappointing story that may have gone unnoticed in a year with The Lord of the Rings: Gollum, Kong: Rise of Skull Island, and The Walking Dead: Destinies.
Would you like a Starbreeze multiplayer live service D&D game? Is this to capitalize on the setting’s moment between Baldur’s Gate and the surprising good Dungeons & Dragons: Honor Among Thieves?
Free Soccer Simulator Finally More Single Player on eFootball, But Not Like League
Konami promised that free-to-play soccer sim eFootball would add PES’ massively popular Master League mode, but while this month’s v3.20 update will add more solo content, you’ll have to wait. My League lets you play full seasons as a single player with changing weather and exclusive rewards to reduce the wait.
You’ll replace a real team from your league, like England or Italy. The gacha system unlocks players that you’ll use to fight the AI and win the table. Play through the mode as many times as you want, with custom cutscenes and other features to track your progress. It all seems like a way to make dream team gameplay appealing to offline players.
Online play is also getting better. A new tier system will match you with players of similar skill levels, and co-op will soon let you join strangers instead of friends. You can use emojis to discuss your matches’ successes and failures or strategize with new allies.
We assume new cards with perks will allow Konami to create “rarer” versions of players when they perform certain real-life feats. A new login feature will include a penalty-taking minigame where you must score a goal to climb a ladder and unlock in-game rewards like virtual currency. For now, that’s it.
The critically panned game improves, but not as fast as former PES fans would like. The gameplay is good, and there are more things to do, but without that meaty single-player mode, old-school franchise fans will always rank it lower. Konami should revive one of the best solo sports game modes soon.
Despite Leak, GTA 6 Trailer Reaches 50 Million Views in 10 Hours
We expected it to be big, but this big? Only ten hours after Rockstar unceremoniously released GTA 6’s trailer after an unexpected leak, it has over 50 million views. This video is the top trending video on YouTube worldwide, ignoring mirrors from IGN and Gamespot.
Instead of waiting until later today, the developer released the first footage of the latest Grand Theft Auto after a watermarked version leaked on Twitter. The team is understandably upset, but the video’s overwhelming response will reassure it. It has 50 million views and 6.5 million likes.
This could reach 100 million by the end of the day as it’s shared worldwide and fans search for Easter eggs and secrets. How many times have you seen the new trailer?
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