Gaming
The Seven Deadly Sins: Knights of Britannia Shows Off Budokai Tenkaichi-esque Action
Nanatsu no Taizai (Japanese for Seven Deadly Sins) is gaining popularity, and as with most prominent anime these days, it’s getting a video game adaptation. Bandai Namco just released a trailer for the game, The Seven Deadly Sins: Knights of Britannia, and it’s exactly what I’ve come to expect from video games based on anime shows. But that’s not a bad thing.
Judging from the gameplay trailer, The Seven Deadly Sins: Knights of Britannia is going to be a 3D fighter not unlike the Dragonball Z: Budokai Tenkaichi and Dragonball Z: Xenoverse games. Most of Knights of Britannia will consist of one -on-one or two-vs-two matches between prominent characters in the anime/manga that will take place in large, destructible environments. Since some fights will involve larger characters, the game appears to be balanced so players don’t have too difficult a time fighting against a giant or feel overpowered when playing as a giant. In adventure mode, players need to collect “rumors” by either exploring the game world map or destroying fighting arenas to continue the story (which follows the manga/anime) and obtain all the playable characters. Also, adventure mode will come with side missions that don’t follow the anime/manga’s story and range from collecting objects (probably herbs) to participating in original fights.
As one might expect, The Seven Deadly Sins: Knights of Britannia comes with a duel mode that lets gamers fight against one another in online matches. For the sake of balancing, though, the game’s larger characters will be unavailable in this mode, but that doesn’t stop the duel mode from looking as fast and frantic as the main game. Plus, it will allow gamers to create dream matches between characters who would never team up/fight each other in the anime/manga, which is always a good thing.
The Seven Deadly Sins: Knights of Britannia is scheduled to release February 9th exclusively for the PlayStation 4 and will eventually receive DLC that continues the anime/manga’s story. Despite what some of you might think, this DLC will be free for all players, which means I have to applaud Bandai Namco for not trying to be as greedy as some other video game publishers who shall remain nameless.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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