Connect with us

Gaming

Nintendo has gone full circle with the Labo

blank

Published

on

Nintendo Labo Banner

The Nintendo hype train knows no bounds. A single whiff of a Nintendo announcement has the Internet melting down, as each and every Ninty fan on the planet begins reeling off an extensive wishlist. Virtual console. Streaming of some sort. Enhanced Amiibo features. A Smash port. No-one imagined Nintendo Labo.

Described as a “new interactive experience for Nintendo Switch… specially crafted for kids and those who are kids at heart”, Nintendo Labo is simultaneously the most unexpected yet most obvious Nintendo creation ever. It’s a selection of ‘build-and-play’ kits that utilise the Switch and connected Joy-Cons in brilliantly unique ways. It’s properly unique. It’s pre-NES vintage Nintendo.

Each Nintendo Labo kit turns modular sheets of cardboard into a range of creations known as ‘Toy-Cons’ when combined with the Switch peripherals. All you need is a right Joy-Con, the cardboard template, correct software and working hands to create everything from a functioning piano to a robot exoskeleton.

In a concerted effort to bring the Switch to a wider audience, Nintendo has gone back to the start. Toymaker. Inventor. Full-circle.

Nintendo Labo Kits

The Nintendo Labo harkens back to the days before the NES, Game & Watch and Mario, when the company was still dreaming up toys such as the Ultra Hand and Love Tester thanks to the genius of Gunpei Yokei.

Yokei started as an engineer at Nintendo and with the help of many other designers and engineers, produced a range of successful toys before the company made the switch to video games. Who’d have thought that nearly 52 years after the creation of the ‘Ultra Hand’, Nintendo would eschew gaming’s natural progression into VR and the like, instead pivoting to cardboard, back to the kind of toys that first brought them success.

The Nintendo Labo is, as a concept, unashamedly Nintendo. Flatpack gaming that anyone can get involved with. It’s a flash of imagination that everyone else would be scared to bring to market.

There’s no doubt that it’ll piss off the ‘hardcore’ gaming community. There will be people that bemoan “$70 for cardboard”. It happened with the Wii, a Nintendo creation that fully embodied the philosophy of ‘games for everyone’, forged its own path and found incredible success despite technological limitations compared to its peers. It’s hard not to draw parallels between the two products.

And the Labo really does represent games for everyone. These base kits are ideal for kids and adults alike but Nintendo has already expressed interest in bringing third-party support and more advanced kits for hobbyists. The scope of application is huge and as a platform, it’s got the ultra-solid foundation that is the Switch, which is experiencing incredible success while still finding its feet. Add to the fact that Nintendo is willing to provide replacement kits and templates for those who want to go it alone and we’re seeing the forward-thinking Nintendo that everybody knows and loves.

For me, the Labo represents the very core of Nintendo. An accessible and truly innovative experience that offers a nod to those who know their humble beginnings creating playing cards and toys. It’s been 129 years since the big N was established and they’re still finding ways to surprise us.

 

 

UK based gaming writer, raised on a diet of Street Fighter and Isometric RPG's. I enjoy playing every game I can get my grubby little hands on.

Gaming

Google engineers successfully hacked the PS Portal to run emulated PSP games

blank

Published

on

blank

After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

Continue Reading

Gaming

Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

blank

Published

on

blank

Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

Continue Reading

Gaming

Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

blank

Published

on

blank

For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

Continue Reading

Trending