Netflix has made quite a reputation for itself as a source of quality original programming. Stranger Things, Unbreakable Kimmy Schmidt, and Daredevil are some of the company’s more standout shows. However, Netflix has also made some notable flops, such as Iron Fist and Fuller House. Only time will tell if its upcoming prequel to The Dark Crystal, The Dark Crystal: Age of Resistance, will be a hit or a flop.
Netflix is partnering up with Jim Henson’s company, aptly named The Jim Henson Company, as well as its subsidiary Jim Henson’s Creature Shop, to produce The Dark Crystal: Age of Resistance. According to The Jim Henson Company’s press release, the show will consist of ten episodes, will be shot in the U.K., and will feature monster designs by the original movie’s conceptual designer Brian Froud. The Jim Henson Company is not the only big name attached to The Dark Crystal: Age of Resistance, as Louis Leterrier (director of the 2008 The Incredible Hulk and the 2010 Clash of the Titans) will serve as both director and executive producer.
According to The Jim Henson Company, The Dark Crystal: Age of Resistance will follow three Gelflings (small, elf-like creatures whose females have wings) who discover the secret of the Skeksis (vulture-like reptiles who wear elaborate clothes to hide their thin, disgusting bodies) and try to start a rebellion. On paper, this sounds like a good premise, but as someone who has watched the movie, I already know how the show will end. However, that does not change my interest in the show.
During his lifetime, Jim Henson was widely considered the master of puppeteering, and his company is likewise considered the go-to source for puppetry and animatronics (and occasionally CGI). The Jim Henson Company is well known for its work on shows such as Fraggle Rock and Farscape, and movies such as Labyrinth and — quite obviously — The Dark Crystal, which makes its association with the show promising, but by no means a guarantee for success. After all, a potential sequel to the movie had been in development hell until it was scrapped several years ago, but that didn’t stop many famous names, including Genndy Tartakovsky (Samurai Jack, Hotel Transylvania), from signing on to help make the doomed movie.
The Dark Crystal: Age of Resistance could easily be the glorious show we all imagine it to be, but it could just as easily turn out to be a horrible patchwork abomination that insults Jim Henson and his work. We will just have to wait for the show to release to find out, whenever that is.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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