Geek Culture
Prince Lotor Is a Different Kind of Villain in Voltron: Legendary Defender
Voltron: Legendary Defender has exceeded all my expectations and is this generation’s Avatar: The Last Airbender/The Legend of Korra, which is not surprising since showrunners Lauren Montgomery and Joaquim Dos Santos and writer Tim Hedrick worked on all three shows. Voltron: Legendary Defender has reinvented the “original” Voltron show’s lore and characters to great effect, especially Prince Lotor, who will make his debut in Season 3. In the original Voltron series, Lotor is selfish, sadistic, and vain; to him, “honor” is a dirty word. But, in Voltron: Legendary Defender, he is the opposite and downright likable.
IGN recently released an exclusive clip of Voltron: Legendary Defender‘s third season, and it is a well-executed introduction to Prince Lotor. He still retains his mastery of melee weapons from the original series, but he prefers to fight defensively, let his enemies tire themselves out, and strike the decisive blow when his opponents are exhausted or unaware. Lotor even admits his disdain for overly-aggressive combat styles. Furthermore, he has completely lost his sadistic and selfish personality traits and is instead honorable and altruistic. In the video, Lotor gives a surprisingly stirring speech about how the Galra Empire — the de facto alien villains of Voltron: Legendary Defender — shouldn’t oppress their subjects. Lotor’s reasoning is the empire wastes energy quelling uprisings and rebellions when it would be easier to show compassion and reward the ensuing loyalty of non-Galra subjects, specifically by letting them join the Galra Empire’s army. It’s a very “you get more flies with honey” approach that is reflected in his fighting style (i.e., he focuses his energy on defending and doesn’t waste any on attacking until he’s about to win). And, his ideas regarding compassion clearly work as evidenced by his personal bodyguards: four alien women, at least one of whom is a Galra. It’s not every day you see someone try to lead an evil empire through kindness.
However, Prince Lotor’s public display could easily be a ruse, and it’s all too possible his non-Galra bodyguards are loyal because they have been brainwashed through Galra black magic. We’ll just have to wait until tomorrow to see if Lotor really is as compassionate as he appears. That, and if he falls in love with Princess Allura.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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