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Fans Are Not Pleased with The Magic School Bus Rides Again’s Animation

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Earlier today, Netflix released the trailer for the upcoming remake/reboot of The Magic School Bus, titled The Magic School Bus Rides Again, and fans are not having it. While I expected some fan backlash, because there’s always fan backlash, I never expected the cause to be the show’s animation.

I grew up with The Magic School Bus. I read the books; I played the games (the dinosaur-themed one, anyway), and of course, I watched the show. The characters, their voices, and their appearances are as much ingrained in my mind as Mark Hamill’s laugh as The Joker in Batman: The Animated Series or Grimlock’s grammatically incorrect speech patterns in Transformers. I learned a lot about science, the natural world, and countless other subjects from both The Magic School Bus or Bill Nye the Science Guy, and the reboot of The Magic School Bus is a godsend; it gives parents my age the opportunity to show a new generation of children one of the best edutainment shows ever created. However, since The Magic School Bus Rides Again is as much a continuation of the original series as it is a reboot, some changes were inevitable. Quite frankly, when the trailer revealed that the quirky and irreplaceable Ms. Frizzle — voiced by Lily Tomlin — was being replaced by her younger sister — voiced by Kate McKinnon — I half expected people to complain and make “#NotMyFrizzle” memes. But no, most people railed against the animation and stated how ugly it is, and I am embarrassed to say I somewhat agree with these displeased fans.

The original The Magic School Bus cartoon tried to emulate the book series’ art style but has supplanted the book in the minds of audiences as the definitive Magic School Bus look. The animation was, at times, cheap, but it had a certain charm that has remained in the collective unconscious.  But Rides Again doesn’t try to look like the original books or the cartoon, and instead adopts what can only be described as a generic Flash animation look. Why do I call it generic? Because all the children look alike. Right now, I’m staring at the paused video, so I can confirm the children look similar, and quite frankly I’m creeped out by how homogeneous they look. Moreover, most of the children do not resemble their original show and book counterparts. The only ones I can identify immediately are Ralphie, Dorothy, and Arnold, and that’s because Ralphie is the only student wearing a hat; Dorothy is the only blonde girl, and Arnold is, well, Arnold.  As for the other children, I stared at the screen for a minute before I recognized Carlos, Keesha and Tim are almost completely unrecognizable, and Wanda and Phoebe have been replaced by two new girls, assuming the show’s makers didn’t decide to change Wanda’s race and Phoebe’s hair color and style. And Ms. Frizzle, dear god, she looks as if she got a botox injection. That is not a good sign. Now, don’t get me wrong, I have nothing against Flash animation. Like the Unity game engine, Flash gets a bad rap for being the choice of lazy showrunners who want to put as little effort into making a show as possible, but plenty of cartoons made with Flash are good, if not spectacular; The Venture Bros., Archer, Gravity Falls, and My Little Pony: Friendship is Magic come to mind as standout shows made with Flash. Heck, The Venture Bros. and Gravity Falls. don’t even look as if they were made with Flash. But, unlike The Magic School Bus Rides Again, these shows do not look cheap. For all we know, The Magic School Bus Rides Again isn’t made with Flash animation, but that doesn’t change the inescapable fact that it looks as if it was made on the cheap with Flash.

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I am hoping beyond hope that The Magic School Bus Rides Again makes up for its cheap-looking animation with clever, informative, and enjoyable writing. I’m not expecting anything on the level of Steven Universe or Avatar: The Last Airbender, but at the very least Rides Again should be on the level of the original show. And even if The Magic School Bus Rides Again isn’t a good show, the theme song is still as catchy as ever.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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