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The Witcher 3 Hearts Of Stone Review – Dues Need Be Repaid, And He Will Come For You

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The Witcher 3 Hearts Of Stone

The Witcher 3 is a game that needs no introduction. The role playing game developed by CD Projekt RED is a massive open world open game featuring an engaging story, charming characters and some very good quests that take the player in and only let go when the quest is done, like the Bloddy Baron questline where the Witcher Geralt gets involved with a rather dysfunctional family in order to gather information need to complete another quest. More of this has been added to the Witcher 3 by the first expansion called Hearts of Stone.

The Witcher 3 Hearts of Stone main quest is a quest intended for players who have reached level 30 and, as such, it’s quite difficult to complete it as soon as it’s possible to reach the Seven Cats Inn near Novigrad, where the events of the expansion begin. Thankfully it’s also possible to play Hearts of Stone as a standalone with a pre-leveled Geralt and a selection of potions and items. The main story quests of the base game are unavailable when playing Hearts of Stone this way but it’s still possible to complete Witcher Contracts and other sidequests if the player so desires.

HoS1

The Witcher 3 Hearts of Stone expansion, unfortunately, doesn’t include any major gameplay change. The only real additions are a couple of skills and Runewright Enchanting which allows players to add a variety of enhancements to weapons and armor pieces by using Runestones. It’s a nice addition but it’s not a really big one, considering  how very few will be able to take advantage of it due to the huge amount of coin needed to enchant items. Not that it’s really necessary, as at difficulty levels below Death March, these enchantments are pretty much superfluous.

With the gameplay experience not really getting expanded, one is left to wonder what Hearts of Stone exactly expands. The map, for starters. Once Hearts of Stone has been purchased, players can explore new areas close to Oxenfurt like a few new villages and Points of Interests such as new Monster Nests and new Bandit Camps, which reward players with a variety of items, many unavailable in the main game such as the Order of the Flaming Rose equipment set and more. The enemy roster has been expanded by Hearts of Stone as well, with players having to fight the new nasty Arachnomorphs, the warriors from the exotic region of Ofier and more. As a book reader, I have been pleasantly surprised by the inclusion of the Ofieri warriors: the region is only mentioned once during one of The Witcher short stories and it’s nice to see the team expand on the world Andrzej Sapkowski created in his novels.

Ofieri warriors

With not much getting added to the game by the expansion, it’s up to the main quest’s story to make Hearts of Stone a worthy purchase for fans of The Witcher 3. The story begins with Geralt, perpetually lacking funds, looking for work near the Seven Cats Inn located not far from Novigrad. A contract pinned on the nearby notice board catches his interest, leading him to meet the charismatic Olgierd von Everec and his gang. Little does Geralt know that this job will lead him to battle truly hellish creatures, receive unexpected help from Gaunter O’ Dimm, the vagrant Geralt met at the beginning of the game in White Orchard and get involved with powers and mysteries that were better left alone. It’s very difficult to say why the Hearts of Stone story is good without spoiling everything but be assured that it’s definitely one of the best quests of the game, a multi-layered quest with plenty of twists, surprises and nice little touches, such as the children singing the Master Mirror song, that make it feel incredibly fulfilling. The return of the medic Shani from the novels and the first entry of the series is also very welcome for long time fans of The Witcher. Making the main quest of Hearts of Stone even more memorable are also some very unique bosses, which are quite challenging at times, choices that can lead to different outcomes and different endings and a permanent change for Geralt that players can talk about with Yennefer, Triss and Ciri, something that makes the events of Hearts of Stone feel truly part the game’s story.

Toad Prince

Everything considered, The Witcher 3 Hearts of Stone is a terrific addition to the game developed by CD Projekt RED. The expansion doesn’t include any major gameplay change or feature but the excellent story , intense boss battles and a variety of nice touches make it a more than worthy purchase. Hearts of Stone is simply more of the best features of the Witcher 3, that0s true, but when the quality is so high, there’s really nothing to complain about.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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