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Why ‘God of War’ Could Be the Best in the Series

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Photo Credit: "God of War" official website

Avid players know Kratos as the unrelenting, fearless god slayer of the “God of War” saga. His character is famous for being a vengeful and unstoppable force that no one could calm. In the upcoming fourth installment, though, it looks like fans will see a different side to him.

The community is well aware since E3 2016 that Kratos won’t be alone in the new game. Together with his son, Atreus, they venture into a world with gods they are unfamiliar with. As grand as that may sound, it is not yet the hook that may convince players that it could be the best in the series.

“God of War” is a fusion of heart and brawn

When one talks about “God of War,” the initial ideas that come to mind are blood, carnage, and brutality. Kratos will probably still have his share of those, but that won’t be the game’s focus. The story will have Kratos’ relationship with his son at the center of the plot.

As early as June 2016, creative director Cory Barlog said the game is about change.  In a blog post, he explained that players will witness how Kratos shapes his son into a warrior, while Atreus teaches him how to be human again.

This is best demonstrated in the recent E3 2017 trailer. Kratos tells Atreus to close his heart to his enemies’ desperation. Atreus, on the other hand, tells Kratos that not everyone is bad, revealing how pure his heart is.

Photo Credit: YouTube/ PlayStation

Photo Credit: YouTube/ PlayStation

To prove Atreus’ point, the duo had a liberating experience after meeting the World Serpent. Usually, when Kratos meets such a gigantic being, it’s time to get dirty. In this scene, however, Atreus tells him that it is there to help. It can be one of the many instances where Kratos’ personality may transform.

There is plenty of time to perfect the game

Aside from the gameplay, it may be safe to assume that “God of War” will deliver a complete experience. Barlog tweeted as early as December that he was already able to finish one full playthrough.

Considering the expected release date is early 2018, they can still make the game even better. As such, there is a big possibility the winning elements that make up a masterpiece will more or less be present.

Kratos and Atreus, Axe and Shield

Fans of the series have used the Blades of Athena for the past three games. Now that the title is diving into Norse Mythology, it is time to trade that with an axe and shield. The fact that he is using a different but equally magical weapon means a unique gameplay for “God of War,” making it even more interesting.

Photo Credit: YouTube/ PlayStation

Photo Credit: YouTube/ PlayStation

That’s not all. For the first time, players will be controlling someone other than Kratos. It is unclear how often Atreus can be used as the main character, but it opens up an entirely new experience. It creates a welcome variety that was absent in the previous titles.

Taking the three arguments into consideration, the fourth game will feel like a one-of-a-kind title. If anything, it has the potential to surpass its predecessors. “God of War” arrives exclusively on PlayStation 4 (PS4) in early 2018.

Gaming

The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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